Full notes
Full Dead Spell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Dead Spell changes
Adjusted player camera height • Adjusted player camera angle • Changed door, alchemy, smelting, cooking, enchanting tooltip colors • Cooking, Smelting, and Alchemy progress time reduced to 2 seconds • Changed right tooltip logic to adjust y position based on text length to prevent long tooltips from going off screen • Added texture overlay to multiple UI elements • Increased player scale • Removed spell buffs from being effected by global spell cooldown • Adjusted skills menu layout • Increased chat bubble padding • Re-applied player cloak shader • Adjusted player collision size • Changed additional stat info color in equipment menu • Changed player swim height • Removed buff tooltip timer text • Fixed some gold tooltips displaying incorrect colors for text • Fixed inventory bug that allowed you to drag empty item slots and delete empty items • Changed placement circle art and color • Changed go to position placement art and color • Updated some main log colors • Updated some tooltip colors • Added percent complete text display for cooking, smelting, and alchemy windows • Renamed Additional Stat Info text to Additional Stats in equipment menu • Changed focus cast speed increase per point from 0.001 to 0.005 seconds • Updated some equipment menu stat tooltips to include information on stats effected by stat points • Changed armor reduce damage amount from 0.01 to 0.02 per armor point for increased reduction in damage • Fixed auto looting gold not showing correct text color in log • Updated equipment stat selection highlight box color • Added outline to minimap • Updated map with new placeholder world image
Source
Changelog.gg summarizes and formats this update. How we read updates.
