Full notes
Full Dead Spell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Dead Spell changes
Fixed some invisible tree trunks in dark forest caused by a shader issue • Added randomization to combat text spawn position • Added Right-Click to open door text to door tooltips • Added Right-Click to open text to chest tooltips • Dead enemies display tooltip for Right-Click loot and Shift + Right-click auto loot • Adjusted skill menu colors • Changed skills tooltip colors • Changed knowledge window font and text size • Changed knowledge tooltip colors • Changed knowledge window text colors based on used points • Removed Incomplete text from Quest tooltip • Adjusted main log colors • Changed spell tooltip colors • Changed equipment item stat tooltip colors • Changed additional stat info tooltip colors • Fixed issue with some stats in equipment menu not turning green based on stat increase • Fixed issue with some enemies not finding a valid path when wandering • Adjusted group NPC tooltip text colors • Added Shift + Right-Click auto looting system • Adjusted main menu lighting • Adjusted main menu UI
Source
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