Full notes
Full Dead Spell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Dead Spell changes
Added some enemy selection outlines ( More enemies need to be updated ) • Increased some 3d name text sizes • Fixed low health warning not animating • Added Level text to player bar • Redesigned floating enemy bars • Added enemy level to floating enemy bars • Fixed camera load issue with not being at correct angle when last saved • Added mini map to UI • Updated projector shader for better color display for selection circles and placement circle • Changed some map text colors • Added quest giver tracking to mini map • Fixed issue where completed quest reward wasnt appearing in main log and didnt play received sound • Fixed Ritual Camp quest description direction was incorrect • Increased group NPC wander radius • Changed quest log completed color to green • Fixed issue with menu keybinds not working vAdded new icon to main map with player rotation
Source
Changelog.gg summarizes and formats this update. How we read updates.
