Full notes
Full Dead-End Dungeons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Game Updates
2 party characters have been added and can now be found & unlocked in the dungeon. Rogue (Jail Room) & Void Mage (Templar Library).
A few additional room interactions added.
Unlockable enemies (Templar Knights) added after Void Mage Unlock
Goblin Map Vendor once unlocked (Lamp Room) now sells map fragments 1 and 2 (will not sell part 3 revealing secrets), for 50 gold and 250 gold.
Players can now bank gold at campfire. Banked gold is available at start of next run, and can still be used in dungeon when banked.
Healer NPC added to Sanctuary - Will Heal Party & Remove any active curses.
Old Knight NPC added to Sanctuary - Provides game tips.
Blacksmith (and Dungeon NPC's leveling STR & DEF) now active. Upgrading is free for testing. Blacksmith in Sanctuary can be used over and over, but dungeon blacksmiths should be single interactions.
UI Updates
Map Updates include clearer indicators for already visited rooms
Confirmation UI added.
BlackSmith UI added - w/ Party Viewer for live model of selected character
Source
Changelog.gg summarizes and formats this update. How we read updates.
