Full notes
Full Dead-End Dungeons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Dead-End Dungeons changes
Settings Updates:
Added option to select your Screen Resolution
Added Full Screen / Windowed Toggling
Updated & Added Music & SoundFX volume control.
Added a temporary quick Menu at game load to select preferred game settings prior to dungeon load.
Dungeon Updates:
Updated some UI indicators for NPCs, and Interactable items for better clarity
Fixed an issue where some non-traditional chests were not triggering when in range
Removed some incomplete/broken rooms from rotation temporarily.
Fixed issue where some hallway traps would not trigger.
Fixed issue where the ending chest in the Boss Room would disappear after defeating boss.
User Interface Updates
Added a game-tips UI at start screen for additional game tips
Added an icon at Battle Victory UI Window to indicate picked up items after battle
Updated a few UI Icons for better clarity
Battle Updates
Added a few new dungeon monsters & battles
Fixed issue where if back button was clicked when item menu was up, item UI would not close.
Fixed issue where exit button would be unclickable after battle.
Fixed a character floating issue that would occur in one specific hallway battle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
