Full notes
Full Dead 4 Now: Bio-Weapon Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Maps
Fixes
Fixed an issue that could let the character see behind walls in certain situations.
Main Menu: the Continue button now only appears when a valid save is present.
If an empty/invalid save entry is detected, the game automatically clears the affected saved-run keys to prevent broken continue states.
Improvements
Interaction Menu: visual refinements for cleaner presentation and readability.
Tutorial clarity: the first objective now explicitly calls out the workstation features to check (Trade, DNA Sequencing, World Map).
Localization
Tutorial objective text updated and synced across supported languages (EN, TR, DE, FR, IT, JP, RU, ZH-S).
Source
Changelog.gg summarizes and formats this update. How we read updates.
