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Full Dead 4 Now: Bio-Weapon Simulator update
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Hello, Scientists, This update focuses on making the infection and vaccine flow easier to understand while softening the Supply Market economy balance. New Features New Infection Tutorial A new infection tutorial has been added. The tutorial appears when the player reaches 50% total infection for the first time. It explains the infection indicator, the choice between crafting viruses and vaccines, and how to use vaccines during gameplay. This tutorial is especially important for the early game, since your character starts infected with TcA, and your first major goal is to produce a TcA vaccine. The tutorial will only appear once per save/session, but it can appear again when starting a new game or after clearing save data. Improvements Clearer Vaccine Guidance The infection tutorial now gives players clearer guidance on the vaccine flow. It explains that vaccines can be crafted as part of the same biological development loop, and that they can be used with V when needed. This should make the early infection management loop easier to understand, especially for new players. Supply Market Balance Adjustments The Supply Market economy has been adjusted to feel less aggressive as the game progresses. Infection and heavy purchasing can still increase stock and price pressure, but their impact has been softened. This should make market price changes feel more controlled and less punishing over time. Fixes Added a new infection tutorial that appears when total infection reaches 50% for the first time. Added guidance for the infection indicator, vaccine crafting choice, and vaccine usage. Added early-game guidance for the initial TcA infection and TcA vaccine goal. Improved Supply Market balance so infection and demand pressure are less aggressive. Updated tutorial visuals for the infection and DNA tutorial flows. Improved tutorial state handling for new games and save resets. Closing This update is mainly focused on making infection management, vaccine crafting, and early-game guidance clearer while making the Supply Market economy feel more balanced. More tutorial improvements, onboarding updates, and gameplay clarity refinements are still in progress. d'Evo Team support@devo.gg www.devo.gg
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