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Steam News21 May 20251y ago

Engine Update Patch

Cyberpulse now runs on the most recent version of Unity. This addressed some issues that were happening on cutting-edge machines and should generally improve stability going forward: Fixed boot up and splash screen prob

Full notes

Full Cyberpulse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Compatibility
fixedCyberpulse now runs on the most recent version of Unity . This addressed some issues that were happening on cutting-edge machines and should generally improve stability going forward:
fixedFixed boot up and splash screen problems on Apple Silicon chips running newer versions of macOS.
changedUnity implemented a few improvements to the engine's scripting backend that should give a modest boost in performance on certain setups.
changedThe Linux floating-point fix from the previous patch is now in all builds to help with future compatibility for differing CPU architectures.

Cyberpulse now runs on the most recent version of Unity. This addressed some issues that were happening on cutting-edge machines and should generally improve stability going forward:

  • Fixed boot up and splash screen problems on Apple Silicon chips running newer versions of macOS.

  • Unity implemented a few improvements to the engine's scripting backend that should give a modest boost in performance on certain setups.

  • The Linux floating-point fix from the previous patch is now in all builds to help with future compatibility for differing CPU architectures.

  • These two levels had a small decrease in their initial score target to help player's progress:

    Citadel and Quickdraw.

Today is Cyberpulse's one year anniversary. Thank you everyone for the support and for playing Cyberpulse!

Source

Steam News / 21 May 2025

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