Repeated intro
What changed
0 fixes1 addition2 changes0 removals
changedAs Bullet Fest comes to an end, we just wanted to take a moment to say thank you to everyone who picked up Cyberpulse during the event. Your support means the world to us and to Gabriel, the solo dev who poured years of work into making this game a reality.
changedCyberpulse was born out of Gabriel's love for the arcade classics that defined the genre — games like Geometry Wars and Nex Machina that pushed twin-stick gameplay to its limits. That same spirit of fast, satisfying, skill-driven action is at the heart of everything Cyberpulse is built around.
addedIf you've had a chance to play, we'd love to hear what you think. Whether it's a quick Steam review, a comment here, or just a message telling us your favorite moment — it all matters more than you know. Reviews in particular help new players find the game, so if you've been enjoying it, please consider leaving one.
Cyberpulse changes
changedAs Bullet Fest comes to an end, we just wanted to take a moment to say thank you to everyone who picked up Cyberpulse during the event. Your support means the world to us and to Gabriel, the solo dev who poured years of work into making this game a reality.
changedCyberpulse was born out of Gabriel's love for the arcade classics that defined the genre — games like Geometry Wars and Nex Machina that pushed twin-stick gameplay to its limits. That same spirit of fast, satisfying, skill-driven action is at the heart of everything Cyberpulse is built around.
addedIf you've had a chance to play, we'd love to hear what you think. Whether it's a quick Steam review, a comment here, or just a message telling us your favorite moment — it all matters more than you know. Reviews in particular help new players find the game, so if you've been enjoying it, please consider leaving one.
As Bullet Fest comes to an end, we just wanted to take a moment to say thank you to everyone who picked up Cyberpulse during the event. Your support means the world to us and to Gabriel, the solo dev who poured years of work into making this game a reality.
Cyberpulse was born out of Gabriel's love for the arcade classics that defined the genre — games like Geometry Wars and Nex Machina that pushed twin-stick gameplay to its limits. That same spirit of fast, satisfying, skill-driven action is at the heart of everything Cyberpulse is built around.
If you've had a chance to play, we'd love to hear what you think. Whether it's a quick Steam review, a comment here, or just a message telling us your favorite moment — it all matters more than you know. Reviews in particular help new players find the game, so if you've been enjoying it, please consider leaving one.
Thank you again for being part of the Cyberpulse community.