Full notes
Full Cyberpulse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
Grenade bullets now have a slightly different look to help communicate they don't collide with the player on their own.
The first phase of the first boss now shoots slower bullet clumps to help players who are still learning the boss mechanics.
Resolution and fullscreen settings now appropriately interact and save between sessions on all OSes.
A recent build misconfiguration where content began unlocked, that only affected MacOS and Linux, has been fixed. Hopefully no one ran into this, but if it did affect you, my apologies and please drop me a thread on the forums so I can help you recover a normal save state.
Source
Changelog.gg summarizes and formats this update. How we read updates.
