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Steam News17 July 20261mo ago

Two Events Down... Demo Next!

Hi all, The last few weeks have been a whirlwind! I had the opportunity to showcase Crypts of Carith at two fantastic events: WeAreDevelopers World Congress in Berlin and Develop:Brighton, where I was exhibiting as part

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changedI had the opportunity to showcase Crypts of Carith at two fantastic events: WeAreDevelopers World Congress in Berlin and Develop:Brighton , where I was exhibiting as part of Brilliant Indie Treasures .
addedIt was brilliant meeting so many other developers, publishers, and players, and hearing everyone's thoughts on the game. Every event teaches me something new, and it's incredibly encouraging to see people enjoying the game, and embracing the slower, tactical pace of adventure.
changedWith both events now behind me, my focus shifts entirely to the next major milestone...

Crypts Of Carith changes

changedI had the opportunity to showcase Crypts of Carith at two fantastic events: WeAreDevelopers World Congress in Berlin and Develop:Brighton , where I was exhibiting as part of Brilliant Indie Treasures .
addedIt was brilliant meeting so many other developers, publishers, and players, and hearing everyone's thoughts on the game. Every event teaches me something new, and it's incredibly encouraging to see people enjoying the game, and embracing the slower, tactical pace of adventure.
changedWith both events now behind me, my focus shifts entirely to the next major milestone...

Hi all,

The last few weeks have been a whirlwind!

I had the opportunity to showcase Crypts of Carith at two fantastic events: WeAreDevelopers World Congress in Berlin and Develop:Brighton, where I was exhibiting as part of Brilliant Indie Treasures.

It was brilliant meeting so many other developers, publishers, and players, and hearing everyone's thoughts on the game. Every event teaches me something new, and it's incredibly encouraging to see people enjoying the game, and embracing the slower, tactical pace of adventure.

A huge thank you to everyone who stopped by to play, chat, or simply show an interest in the game. Your feedback and encouragement genuinely help.

With both events now behind me, my focus shifts entirely to the next major milestone...

The Chapel Cellar Demo.

I'm aiming to release it in early August, and it's exciting to finally be this close to getting it into your hands.

There's still plenty of polishing to do, it will never be perfect, but the time is now!

Thanks for continuing to follow the journey.

Craig @ EverMoore Studios

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Steam News / 17 July 2026

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