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- Crashed Lander
oops - Crashed Lander v3.0beta graphics settings
I just realised that I made a mistake in the default graphics settings for the v3 beta. If this is the first version of the game you've played, then you are most likely seeing the game with very low resolution textures…
Announcement1 changeCompatibility - Crashed Lander
oops - Crashed Lander v3.0beta graphics settings
I just realised that I made a mistake in the default graphics settings for the v3 beta. If this is the first version of the game you've played, then you are most likely seeing the game with very low resolution textures…
Announcement1 changeCompatibility - Crashed Lander
Crashed Lander v3beta patched
I posted a couple of quick updates to the game this weekend. Frist one to fix a few problems with the new menus, and another one with a few visual touch-ups. Fixed menu navigation routes D-pad now works to control menus…
Announcement5 changesFixGameplay - Crashed Lander
Crashed Lander v3beta patched
I posted a couple of quick updates to the game this weekend. Frist one to fix a few problems with the new menus, and another one with a few visual touch-ups. Fixed menu navigation routes D-pad now works to control menus…
Announcement5 changesFixGameplay - Crashed Lander
Crashed Lander v3.0 is ready for testing.
Howdy Crashers. I've been working on another big update for Crashed Lander - version 3.0! This version includes all of the updates from the past year, plus: Spiffy new menus - the old ones were wonky. Built the new ones…
Announcement3 changesWorkshopGameplay - Crashed Lander
Crashed Lander v3.0 is ready for testing.
Howdy Crashers. I've been working on another big update for Crashed Lander - version 3.0! This version includes all of the updates from the past year, plus: Spiffy new menus - the old ones were wonky. Built the new ones…
Announcement3 changesWorkshopGameplay - Crashed Lander
Reminder for VR payers
Lots of new players today - howdy folks! Just a quick reminder for those of you playing in VR - you need to opt-in to one of the Crashed Lander beta versions to play on the Rift or Vive. Right-click on the game in your…
Announcement1 changeCompatibility - Crashed Lander
Reminder for VR payers
Lots of new players today - howdy folks! Just a quick reminder for those of you playing in VR - you need to opt-in to one of the Crashed Lander beta versions to play on the Rift or Vive. Right-click on the game in your…
Announcement1 changeCompatibility - Crashed Lander
Testing Vive support
I've posted an experimental build of Crashed Lander that should work with Vive headsets. It's using Unity 5.4's integrated support for OpenVR. I don't actually have acess to a Vive so it's untested at this point. Does w…
Announcement1 changeCompatibility - Crashed Lander
New Beta for Oculus Runtime 1.3
Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with a…
Announcement1 changeCompatibility - Crashed Lander
New Beta for Oculus Runtime 1.3
Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with a…
Announcement1 changeCompatibility - Crashed Lander
Rift Launch Eve
Hello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomorro…
Announcement1 changeGameplay - Crashed Lander
New Beta version with support for Oculus Runtime 0.7
I've posted another beta version of Crashed Lander for Windows that includes support for the Oculus runtime v0.7. I also went ahead and updated the game from Unity 4 to Unity 5, which turned out to be a *lot* of work. B…
Announcement8 changesFixCompatibility - Crashed Lander
New Beta version with support for Oculus Runtime 0.7
I've posted another beta version of Crashed Lander for Windows that includes support for the Oculus runtime v0.7. I also went ahead and updated the game from Unity 4 to Unity 5, which turned out to be a *lot* of work. B…
Announcement8 changesFixCompatibility - Crashed Lander
Working on update for Oculus runtime 0.7
Hello Crashers. Work continues on the next update, currently available in the Beta channel here on Steam. I've decided to go ahead and update the game to the Unity 5 engine (from Unity 4). This will help me keep current…
Announcement1 changeCompatibility - Crashed Lander
Working on update for Oculus runtime 0.7
Hello Crashers. Work continues on the next update, currently available in the Beta channel here on Steam. I've decided to go ahead and update the game to the Unity 5 engine (from Unity 4). This will help me keep current…
Announcement1 changeCompatibility

