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Steam News29 March 201610y ago

New Beta for Oculus Runtime 1.3

Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate.

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  • Compatibility
addedWell, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with a right-click on the game icon, choose properties, click the Betas tab, and choose beta1.3 from the dropdown menu. Not quite sure what the new 90hz screen will think of the 75hz physics sim. It should interpolate up to the 90hz but it might not be as smooth as it should be. Would love to hear from anyone who tries it on a CV1. The previous beta is still availble for those still using runtime 0.8.

Crashed Lander changes

addedWell, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with a right-click on the game icon, choose properties, click the Betas tab, and choose beta1.3 from the dropdown menu. Not quite sure what the new 90hz screen will think of the 75hz physics sim. It should interpolate up to the 90hz but it might not be as smooth as it should be. Would love to hear from anyone who tries it on a CV1. The previous beta is still availble for those still using runtime 0.8.

Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with a right-click on the game icon, choose properties, click the Betas tab, and choose beta1.3 from the dropdown menu. Not quite sure what the new 90hz screen will think of the 75hz physics sim. It should interpolate up to the 90hz but it might not be as smooth as it should be. Would love to hear from anyone who tries it on a CV1. The previous beta is still availble for those still using runtime 0.8.

Source

Steam News / 29 March 2016

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