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Steam News28 March 201610y ago

Rift Launch Eve

Hello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can.

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Full Crashed Lander update

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Repeated intro

Hello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomorrow, but I'll need to wait until Unity updates their integrated support. Part of moving to Unity 5 involved getting rid of the Oculus plugins and going with the simpler, integrated stuff. Shouldn't have to wait too long.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomorrow, but I'll need to wait until Unity updates their integrated support. Part of moving to Unity 5 involved getting rid of the Oculus plugins and going with the simpler, integrated stuff. Shouldn't have to wait too long.

Crashed Lander changes

addedHello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomorrow, but I'll need to wait until Unity updates their integrated support. Part of moving to Unity 5 involved getting rid of the Oculus plugins and going with the simpler, integrated stuff. Shouldn't have to wait too long.

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Steam News / 28 March 2016

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