Full notes
Full Crashed Lander update
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What changed
- UI and audio
- Gameplay
Howdy Crashers. I've been working on another big update for Crashed Lander - version 3.0! This version includes all of the updates from the past year, plus:
Spiffy new menus - the old ones were wonky. Built the new ones using Unity's UI tools and a little more planning. :spazwinky: Cool 360 panoramas give you a glimpse of the level before loading.
Improved VR support. Now works easily on monitor, Rift, and Vive.
First person camera. Often requested and quite a bit of fun. Switch cameras with the B button or C key
Pause button fully pauses the game. The slow motion was neat but hard to go get a cup of coffee before you crashed and burned.
New levels on the way later this week. You can try out the v3beta for WIndows now. Just right-click on the game in your Steam Library, choose Properties, click the Betas tab, then choose v3beta from the dropdown menu. I'll start a thread in the forums for feedback and suggestions. I'd especially like to hear from VR players, and anyone playing on slower machines with integrated graphics cards. Forum Thread for Feedback
Source
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