Full notes
Full Crashed Lander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
I posted a couple of quick updates to the game this weekend. Frist one to fix a few problems with the new menus, and another one with a few visual touch-ups.
Fixed menu navigation routes
D-pad now works to control menus
Toggle vertical synch with Delete key (monitor mode only)
Music should now play through level load if it is enabled.
New lightmaps on all levels that use them. Still trying to get the hang of the lightmapping tool in Unity 5, but this batch is looking better. Still some ugly jaggies on the Menger levels especially.
Today I'll be working on the new Ring Runner levels and a few other odds and ends. I have a few weeks away from my day job and I'm getting in as many game dev hours as I can.
Source
Changelog.gg summarizes and formats this update. How we read updates.
