Update history
Latest Cosmochoria updates
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- Cosmochoria
Quick Update 0.148
I wanted to get this update posted and out of the way as it fixes a couple issues with the UI / Menu Selecting on the store and in the pause menu. For some reason the mouse was glitching on to the wrong option sometimes…
- Cosmochoria
Quick Patches 0.146
After some feedback in the forums, and watching some Let's Plays (SUP Joe@TenguDrop!!!!), etc, I noticed a few bugs that have been promptly dealt with. This should get most things sorted from the last build, and I've al…
- Cosmochoria
WOAH! MEGA BUILD! 0.145
Well, my friends... we're getting closer and closer to having a finished game here.. Ive been working on some huge updates all month, including new enemies, hazards, bosses, mechanics, and all sorts of goodies to start…
- Cosmochoria
Build 0.142: Bug Fixes & Tweaks
Hey all. Just a quick update with some bug fixes & tweaks to the last update and some issues that have been discovered since. Any questions or issues, don't hesitate to drop em in the comments or in the forums! Cheers,…
- Cosmochoria
Build 0.142: Bug Fixes & Tweaks
Hey all. Just a quick update with some bug fixes & tweaks to the last update and some issues that have been discovered since. Any questions or issues, don't hesitate to drop em in the comments or in the forums! Cheers,…
- Cosmochoria
Build 141: New Enemies & BOSS! HNY :)
HAPPY NEW YEAR!!! Well I know it's not 2015 yet, but I'll jump on the chance to type anything in capital letters. I want to thank each and every one of you for making my fall / winter season so awesome. There have been…
- Cosmochoria
Build 140: Tweaks to that Last Build :)
Quick update with some stuff brought up in the forums. Thanks for playing and for giving your feedback peeps! We're gonna make this into a killer game! 0.140 Changelog: Randomly Spawn some normal diamonds in the field l…
- Cosmochoria
Build 139: NEW ENEMIES
Hey pals, It's been a while, I know - things have been crazy the past month. But I've got some of my recent changes in including some new stuff to shoot / avoid. Hope you enjoy! Please report any bugs to this thread or…
- Cosmochoria
Build 139: NEW ENEMIES
Hey pals, It's been a while, I know - things have been crazy the past month. But I've got some of my recent changes in including some new stuff to shoot / avoid. Hope you enjoy! Please report any bugs to this thread or…
- Cosmochoria
Quick Fix 0.134
Yo gang! Posted a quick fix .. v0.134 which fixed some bugs found with todays bigger update @ 0.133. Other than the bug fixes, not much else changed. Hopefully that's good till the next big update! Feel free to leave fe…
- Cosmochoria
Update 0.133 is Now Live!
Hey buds, been a while, but I've been working hard on many things. Here's a list! This build is now available for you to play right now! Hope you like the new stuff. Comments and feedback always welcome. :) 0.133 - NEW…
- Cosmochoria
Update 0.133 is Now Live!
Hey buds, been a while, but I've been working hard on many things. Here's a list! This build is now available for you to play right now! Hope you like the new stuff. Comments and feedback always welcome. :) 0.133 - NEW…
- Cosmochoria
Build 0.132 Live
Had to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start.…
- Cosmochoria
Build 0.132 Live
Had to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start.…
- Cosmochoria
Steam Cloud is Active
I have now enabled Steam Cloud syncing for your saved progress / high scores. The only problem is I cant currently set it up to save cross platform due to the save files appearing in different spots on Mac/Windows/Linux…
- Cosmochoria
Steam Cloud is Active
I have now enabled Steam Cloud syncing for your saved progress / high scores. The only problem is I cant currently set it up to save cross platform due to the save files appearing in different spots on Mac/Windows/Linux…

