HomeGamesUpdatesPricingMethodology
Steam News5 November 201411y ago

Build 0.132 Live

Had to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start.

Full notes

Full Cosmochoria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedHad to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start... but too easy? 2) Does it run just as well as it did before? Better? Thanks homies! 0.132 - Fixed Hearts appearing randomly after multiple games. - Completely disable right click while crouching on planet. - Made robots and UFO’s ONLY shoot when on the screen. You’re welcome. - Zoomed out camera even more when on planet (to see space-based enemies sooner) - Big Ice balls (the ones that freeze you) explode when shot. You’re welcome. - Added a ‘Break’ after completing a planet. A random duration of time where robots / ufos / etc do not spawn. - Bosses spawn time also affected by the break… gives you an unknown length of time to prepare / heal / etc…. - Bosses spawn further in from the edges of the map, so not *so* far away… - Everything is so soft.

Cosmochoria changes

fixedHad to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start... but too easy? 2) Does it run just as well as it did before? Better? Thanks homies! 0.132 - Fixed Hearts appearing randomly after multiple games. - Completely disable right click while crouching on planet. - Made robots and UFO’s ONLY shoot when on the screen. You’re welcome. - Zoomed out camera even more when on planet (to see space-based enemies sooner) - Big Ice balls (the ones that freeze you) explode when shot. You’re welcome. - Added a ‘Break’ after completing a planet. A random duration of time where robots / ufos / etc do not spawn. - Bosses spawn time also affected by the break… gives you an unknown length of time to prepare / heal / etc…. - Bosses spawn further in from the edges of the map, so not *so* far away… - Everything is so soft.

Had to fix a couple bugs that were a little ugly / obvious and had a few smaller updates to go along with it, so here's the latest build! Im mostly interested in: 1) Does it seem too easy now? Should be easier to start... but too easy? 2) Does it run just as well as it did before? Better? Thanks homies! 0.132 - Fixed Hearts appearing randomly after multiple games. - Completely disable right click while crouching on planet. - Made robots and UFO’s ONLY shoot when on the screen. You’re welcome. - Zoomed out camera even more when on planet (to see space-based enemies sooner) - Big Ice balls (the ones that freeze you) explode when shot. You’re welcome. - Added a ‘Break’ after completing a planet. A random duration of time where robots / ufos / etc do not spawn. - Bosses spawn time also affected by the break… gives you an unknown length of time to prepare / heal / etc…. - Bosses spawn further in from the edges of the map, so not *so* far away… - Everything is so soft.

Source

Steam News / 5 November 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.