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Steam News21 December 201411y ago

Build 140: Tweaks to that Last Build :)

Quick update with some stuff brought up in the forums. Thanks for playing and for giving your feedback peeps! We're gonna make this into a killer game! 0.

Full notes

Full Cosmochoria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes1 removal
  • Gameplay
changedRandomly Spawn some normal diamonds in the field like 2-3 per game.
changedReduced amount of Evil Diamonds slightly.
changedIncreased time where Sucking Dragon is ‘warming up’ to shoot. If you kill him before he shoots, he will give back all crystals he took.
removedExplosions no longer remove powerup.

Cosmochoria changes

changedRandomly Spawn some normal diamonds in the field like 2-3 per game.
changedReduced amount of Evil Diamonds slightly.
changedIncreased time where Sucking Dragon is ‘warming up’ to shoot. If you kill him before he shoots, he will give back all crystals he took.
removedExplosions no longer remove powerup.

Quick update with some stuff brought up in the forums. Thanks for playing and for giving your feedback peeps! We're gonna make this into a killer game! 0.140 Changelog:

  • Randomly Spawn some normal diamonds in the field like 2-3 per game.

  • Reduced amount of Evil Diamonds slightly.

  • Crystal Monster can only eat 10 crystals at a time. If he’s full dont eat more.

  • First Boss drops a Diamond instead of Gems.

  • Increased time where Sucking Dragon is ‘warming up’ to shoot. If you kill him before he shoots, he will give back all crystals he took.

  • Made hearts partially transparent.

  • Explosions no longer remove powerup.

  • Make Legit diamonds tink on bullet hit

  • Music @ -50db = off. Dont play at all.

Source

Steam News / 21 December 2014

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