Full notes
Full Cosmochoria update
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Repeated intro
Hey buds, been a while, but I've been working hard on many things. Here's a list! This build is now available for you to play right now! Hope you like the new stuff. Comments and feedback always welcome. :) 0.133 - NEW ENEMY! Evil Diamonds. - NEW ENEMY! Space Demon Satellite things. - Fixed Steam Overlay - should now work on Windows / Mac / Linux while pushing Shift+Tab. Take some screenshots! - Fix dragon tail overlap with sword - Towers kill wasps - Make sure bad plants dont power down weapons. - Make swords kill thorns. - Make Bad plants grow automatically. - Thorn plants dont show up until after the first boss arrives. - Removed “Plant Count” from the main HUD. Useless info while in game. I give it on game over screen anyway. - Moved “Completed Planets” to the top right corner: Emphasized for gamey reasons. - Cleaned up and optimized font memory/usage across most instances. Still need to do title/game over screen. Dropped about 25MB from graphic usage. - Cleaned up “Big Instruction” calls - Fixed score numbers appearing “broken” or incomplete when on edge of screen. - Made explosions (orange spikey ones) damage player and other enemies if touched. Chain reaction that stuff! - Fixed bug with enemy kill counter not tracking certain enemies. - Evil Diamonds give power ups every goddamn time. Enjoy. - Tweaked accuracy/spread on the second level Laser Blaster upgrade. (Light Blue)
What changed
- Compatibility
Cosmochoria changes
Source
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