Full notes
Full Conquest of Elysium 5 update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
- Server
Conquest of Elysium 5 changes
This update brings a new playable class to Elysium, the Monkey Maharaja. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying. There is also a new tune for the Monkey Maharaja made by Adrian von Ziegler. Apart from this new class there are also a bunch of other new features and bug fixes. The Gorgons and Erinye of the Witch are now all unique beings (3 of each), a new island has been added to the primal plane to accommodate the various unique beings of the monkey people and the merchants are now better at putting suitable prices on different magic items.
General
New class: Monkey Maharaja
New tune for Monkey Maharaja by Adrian von Ziegler
New terrain Atavi Villages
New island on the outskirts of the Primal Plane
Gorgons are now unique (3 of them)
Erinye are now unique (3 of them)
Temple pyramid battle ground
Dwarf mines now have proper battle grounds that are improved with level of Dvala
Kelp in kelp forest battles
Magic Maps now only reveal map, not units
Monsters with same name are now shown as one post in battle reports
Some magic items from merchants are now more or less expensive than other
It is now easier to click on large units while they are moving in battle
Dwarven City now starts with an iron gate like it is supposed to
Units with planar immortality heal afflictions on their home plane over time
Rain of Blood spell uses less particles
Eternal Pyre can now be cast in sacred groves as well
Demilich could deviate to other planes if teleporting close to a plane's edge
Translation support for army composition popups
Default to large font size on Steam Deck
Help screen for load game screen
Most buildings are now amphibian so they won't drown
Snow movement did not combine properly with giant sized
New spell school: Destruction
Waking up from sleep didn't remove berserk properly
Making crystal golem from crystal forest resulted in a plain, fixed.
Halberdiers can now use magic weapons properly
Giant Locusts can now appear as independent animals
More animal types for Druid Lesser Summoning
Spider Thicket now costs 3 AP to enter
Typo & stat fixes
Network / Multiplayer
Fix for network map scrying
Fix for overrun in network games
AI
AI improvements for High Cultist and Bakemono
Modding
Mods are also checked for correct case of directories
Error checking for mod sample files
Mod vars now reset properly after Game Over
New monster command: savanna2
New ritual commands: promplayer, ritequipall, ritmaxrange
Startinsanity didn't work, fixed
No messages for recruitment offers that are prevented by terrain restriction
Create Fancy Terrain in map editor now only affects the Elysium plane
Map editor fix, loading multi plane maps could result in a bad map size
Source
Changelog.gg summarizes and formats this update. How we read updates.
