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Steam News14 February 20224y ago

Conquest of Elysium 5.16

This is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items.

Full notes

Full Conquest of Elysium 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions8 changes0 removals
  • Performance
  • Fixes
  • Maps
  • Gameplay
  • Balance
  • UI and audio
fixedThis is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items. Apart from a bunch of fixed bugs there is also improved performance for battles and some new stuff for modders.
fixedFix for no loot after eliminating a player
changedBattle performance improvement
fixedStrange Mist in the Sky never dissipated, fixed
changedBug fix for some wandering independents
changedAnimate forest spell only targets squares with living terrain on

Conquest of Elysium 5 changes

fixedThis is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items. Apart from a bunch of fixed bugs there is also improved performance for battles and some new stuff for modders.
fixedFix for no loot after eliminating a player
changedBattle performance improvement
fixedStrange Mist in the Sky never dissipated, fixed
changedBug fix for some wandering independents

This is mainly a bug fix update. Most importantly it fixes a new bug where you immortals never lost their magic items. Apart from a bunch of fixed bugs there is also improved performance for battles and some new stuff for modders.

General

  • Immortal units didn't lose their items when they died

  • Fix for no loot after eliminating a player

  • Battle performance improvement

  • Show square's owner in square info (i)

  • Press 'h' to (de)select all horror marked units

  • Strange Mist in the Sky never dissipated, fixed

  • Ritual Caster ability icon could appear when it shouldn't (Divine Emperor)

  • Tunneling through moist cave walls didn't work

  • Bug fix for some wandering independents

  • Message in battle log when gates are opened

  • Animate forest spell only targets squares with living terrain on

  • Increased maximum number of projectiles

  • Yearly sell price for Emeralds was shown incorrectly

  • Fix for ctrl+select another commander

  • Player being eliminated could result in corrupted commanders, fixed

  • Succubus can now use weapons properly

  • Typo and stat fixes

Network / Multiplayer

  • Better error message when version is too old for network lobby

AI

  • Large units better at engaging enemies in battle

  • Limit number of dwarven ballistas at the same location

Modding

  • New ritual command: afftarg

  • New event command: makeben

  • Translation of sub-headers is now possible

  • Special abilities can now be translated

Source

Steam News / 14 February 2022

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