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Steam News13 May 20251y ago

[1.6] UI Overhaul, Support for gamepad icons, Invert Y-Axis

Hey everybody! After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon.

Full notes

Full Cacildes Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedHey everybody! After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon.
changedKicking things off with this update: a long-requested feature—proper UI icons for keyboard, PS4, and Xbox controllers!
changedBut that's not all. I also took the opportunity to improve the UI more broadly, making a number of small tweaks, such as adjusting font sizes, along with some more significant enhancements:
addedA new footer now displays contextual commands for each screen.
changedThe missions screen has been redesigned with a fresh new layout.
addedOn the gameplay side, you can now:

Cacildes Adventure changes

addedHey everybody! After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon.
changedKicking things off with this update: a long-requested feature—proper UI icons for keyboard, PS4, and Xbox controllers!
changedBut that's not all. I also took the opportunity to improve the UI more broadly, making a number of small tweaks, such as adjusting font sizes, along with some more significant enhancements:
addedA new footer now displays contextual commands for each screen.
changedThe missions screen has been redesigned with a fresh new layout.

Hey everybody! After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon.

Kicking things off with this update: a long-requested feature—proper UI icons for keyboard, PS4, and Xbox controllers!

But that's not all. I also took the opportunity to improve the UI more broadly, making a number of small tweaks, such as adjusting font sizes, along with some more significant enhancements:

The main menu has received a general overhaul:

  • A new footer now displays contextual commands for each screen.

  • Player attribute information is better organized, making more efficient use of space.

  • Buttons and input fields now provide clearer feedback.

  • The missions screen has been redesigned with a fresh new layout.

  • The options screen is now divided into categories for easier navigation, instead of everything being lumped together.

On the gameplay side, you can now:

  • Zoom the camera in and out using the mouse scroll wheel.

  • Invert the camera’s Y-axis.

This is just the first of many updates coming your way. Expect new content and plenty more improvements soon!

Development is alive and well—and it’s only getting better. 🙂

Source

Steam News / 13 May 2025

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