Full notes
Full Bulken update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Bulken changes
Alpha 1.49
Tweaked Mainframe deck.
Environment update to the quarantine deck.
Added sound FX and floating text when player clears status effects with healing pad.
Tweaked room lighting, slight reduction overall. Fixed overblown medical (again). Player now has flashlight ON in alerted rooms.
Fixed exit arena fights not triggering.
Updated inventory mechanics: Stacks of an item that's dropped directly onto another stack of items will now only try and swap those two stacks and not try and auto-merge throughout the inventory (which still happens when picking items up etc.)
Fixed inventory issue that would occur in the Hub level.
Added sounds to dragging and dropping items in inventory.
Reworked "New Run" panel.
Fixed an issue where wielding a sword increased the players interaction range and also blocked some interactions. Close combat now uses a separate detection range from regular interaction.
Improved button communication.
Updated lab table art & added sound FX to unlock and enter lab- and workbench.
Renamed "Scrapper" table to "Recycler" and fixed an issue where items could be deleted. Nexus items can now no longer be recycled. Improved UI.
Smaller fixes and tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
