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Steam News17 March 20251y ago

Bulken Update 1.49

Alpha 1.49 Tweaked Mainframe deck. Environment update to the quarantine deck. Added sound FX and floating text when player clears status effects with healing pad. Tweaked room lighting, slight reduction overall.

Full notes

Full Bulken update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedTweaked Mainframe deck.
addedAdded sound FX and floating text when player clears status effects with healing pad.
fixedTweaked room lighting, slight reduction overall. Fixed overblown medical (again). Player now has flashlight ON in alerted rooms.
fixedFixed exit arena fights not triggering.
changedUpdated inventory mechanics: Stacks of an item that's dropped directly onto another stack of items will now only try and swap those two stacks and not try and auto-merge throughout the inventory (which still happens when picking items up etc.)
fixedFixed inventory issue that would occur in the Hub level.

Bulken changes

changedTweaked Mainframe deck.
addedAdded sound FX and floating text when player clears status effects with healing pad.
fixedTweaked room lighting, slight reduction overall. Fixed overblown medical (again). Player now has flashlight ON in alerted rooms.
fixedFixed exit arena fights not triggering.
changedUpdated inventory mechanics: Stacks of an item that's dropped directly onto another stack of items will now only try and swap those two stacks and not try and auto-merge throughout the inventory (which still happens when picking items up etc.)

Alpha 1.49

Tweaked Mainframe deck.

Environment update to the quarantine deck.

Added sound FX and floating text when player clears status effects with healing pad.

Tweaked room lighting, slight reduction overall. Fixed overblown medical (again). Player now has flashlight ON in alerted rooms.

Fixed exit arena fights not triggering.

Updated inventory mechanics: Stacks of an item that's dropped directly onto another stack of items will now only try and swap those two stacks and not try and auto-merge throughout the inventory (which still happens when picking items up etc.)

Fixed inventory issue that would occur in the Hub level.

Added sounds to dragging and dropping items in inventory.

Reworked "New Run" panel.

Fixed an issue where wielding a sword increased the players interaction range and also blocked some interactions. Close combat now uses a separate detection range from regular interaction.

Improved button communication.

Updated lab table art & added sound FX to unlock and enter lab- and workbench.

Renamed "Scrapper" table to "Recycler" and fixed an issue where items could be deleted. Nexus items can now no longer be recycled. Improved UI.

Smaller fixes and tweaks.

Source

Steam News / 17 March 2025

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