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- Blood in the Panopticon
Release Is Getting Close + Post-Launch Plans + Cyberpunk Fest + Convo Graphs
Post-Launch Plans As I have probably mentioned before, I originally planned to make this game as a learning experience. I never intended for it to be anything substantial. But days went by... I kept adding features, wri…
Event8 changesGameplayStore - Blood in the Panopticon
Full Release Progress Update 2 + NEW DEMO BUILD!
OK, so to preface this. I DID NOT WANT TO MAKE ANOTHER DEMO BUILD. (But I felt making one anyway) I was determined to just leave the old one on until the game released. But I changed so many things in the past month tha…
Event11 changesFixGameplay - Blood in the Panopticon
Full Release Progress Update
What I've been doing There are three main things I have been working on: Content that I had planned but did not make it into the Demo Content and tweaks that you suggested after you played the Demo Bug fixes and balanci…
Store20 changesFixGameplay - Blood in the Panopticon
Thank you for the feedback!
Thank you for everyone who tried out the game during the Steam Next Fest! And thank you for the amazing feedback! I am now hard at work, implementing all your ideas and fixing all the issues you have found as well as ad…
Announcement1 changeGameplay - Blood in the Panopticon
Demo Patch #3
Patch Notes: Fixed a bug that allows the player to re-roll the random upgrade drops. Buffed various combat upgrades. Slight enemy HP adjustments. Other small fixes and tweaks.
Patch notes2 changesFixBalance - Blood in the Panopticon
Demo Patch #2
Patch Notes: Players can now exit the base dialogue by using the "next dialogue line" inputs (like click or enter) Adjusted Base Upgrades prices Small improvements to the settings page look and feel.
Patch notes3 changesGameplay - Blood in the Panopticon
Demo Patch #1
Patch Notes: Reworked the Hacker enemy lock-on logic. Now players can actually tell when they are about to break a hacker's lock. The lock is also more stick now. The Trifecta's Hacking Core was also affected by this pa…
Store9 changesFixGameplay - Blood in the Panopticon
Demo is Out!
Ok, I don't think this is how you usually do demos. From what I've heard you are supposed to get a single small section of the game to a polished state and only show the player that. Well, I did something a bit differen…
Patch notes2 changesMapsGameplay - Blood in the Panopticon
Development Roadmap Part 1: Pre-release
First Milestone: Demo Release This will happen sometime during the next weeks. Hard to say exactly when as I still have to do the following: Finish Steamdeck support Do a bunch of QA on all the functionalities Make 4 mo…
Patch notes3 changesUI/audioGameplay - Blood in the Panopticon
Release date set for 21 August THIS YEAR!
I am happy to announce that Blood in the Panopticon is going to be releasing on the 21st of August this year. A public Demo is also going to be available pretty soon. So Wishlist and get ready! Some key features to look…
Announcement - Blood in the Panopticon
TRAILER IS OUT!!!!
It is ready. Finally. For the past few months I thought this moment would never come. But here it is: THE TRAILER! Also, you can read more about what I went through while making this trailer here: http://sebastiandokia.…
Announcement





