Full notes
Full Blood in the Panopticon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Blood in the Panopticon changes
Ok, I don't think this is how you usually do demos. From what I've heard you are supposed to get a single small section of the game to a polished state and only show the player that. Well, I did something a bit different. You can play almost the entire game BUUUUUT, it is pretty unpolished. Frinds who play-tested it said it fells more like an early access than a Demo.
So, here is what you can expect from this Demo:
You have access to most of the game. That is story progression, upgrades, enemies.
You can fight 4 of the main bosses.
You are limited to 10 runs.
You can probably reach the early stages of C424's Romance route.
You can meet all NPCs.
You can see all the core game mechanics in action.
You can play the game on PC or Steamdeck.
And much more.
Also, some negatives you can expect:
Combat is not perfectly balanced yet. There are a lot of things I am still tweaking.
There might be bugs I haven't been able to find.
There are for sure bugs I was able to find but still working on the fix.
There is still some placeholder art.
I will continue to patch the demo as I fix these issues. I will be releasing patch notes every time I push a batch of fixes to the Demo. So you can follow my progress closely as we are heading to the full release. But don't play the Demo tooooo much. Save yourself for the full game too ;))
Source
Changelog.gg summarizes and formats this update. How we read updates.
