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Steam News19 July 20261mo ago

Full Release Progress Update 2 + NEW DEMO BUILD!

OK, so to preface this. I DID NOT WANT TO MAKE ANOTHER DEMO BUILD. (But I felt making one anyway) I was determined to just leave the old one on until the game released.

Full notes

Full Blood in the Panopticon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions5 changes0 removals
  • Gameplay
  • Events
  • Fixes
addedI was determined to just leave the old one on until the game released. But I changed so many things in the past month that I felt like the old Demo was becoming pretty irrelevant. Things I added include:
addedNew momentum-based system
changedImproved the trauma system A LOT
changedReworked the Combat Over Screen
addedCompletely reworked the combat progression. IT NOW HAS A STRUCTURE
changedReworked two of the 4 main bosses

Blood in the Panopticon changes

addedI was determined to just leave the old one on until the game released. But I changed so many things in the past month that I felt like the old Demo was becoming pretty irrelevant. Things I added include:
addedNew momentum-based system
changedImproved the trauma system A LOT
changedReworked the Combat Over Screen
addedCompletely reworked the combat progression. IT NOW HAS A STRUCTURE

OK, so to preface this. I DID NOT WANT TO MAKE ANOTHER DEMO BUILD.

(But I felt making one anyway)

I was determined to just leave the old one on until the game released. But I changed so many things in the past month that I felt like the old Demo was becoming pretty irrelevant. Things I added include:

  • New momentum-based system

  • 100 more Combat Upgrades including wacky stuff like Quantum Super Position Bullets, Hacking Enemies to mark them and crazy Sword shenanigans.

  • Rewrote a lot of the dialogue

  • Improved the trauma system A LOT

  • Reworked the Combat Over Screen

  • Completely reworked the combat progression. IT NOW HAS A STRUCTURE

  • Reworked two of the 4 main bosses

  • Added an entire new section in the Admin's Computer where you can track enemies and updates found, events found, C424's mechanics and the Admin's personal notes

  • Fixed a gorillion bugs.

  • Improved balancing a lot

  • Improved the look and feel of the sword (Yes, I made it even better)

And this is only the stuff you can see in the Demo. Which is now capped at 3 runs. Otherwise you'd start unlocking the new Romance stuff, the new Combat Parameters mechanic, unlocking the end game and so on. And I wanna keep a bunch of surprises for the full game. Also, just a heads up. I threw this Demo build together in like a few hours. I had originally removed everything Demo-related from the game because I was sure I'll be moving into the Full-Game mode. So I had to restore most of that stuff for the new build. But I have so much more to do for the full game that I do not have the time to thoroughly test the Demo. I PRAY THAT I DID NOT BREAK ANYTHING. And if I did I'll just hit y'all with the classic "It works on my machine".

Source

Steam News / 19 July 2026

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