Ascend From Nine Mountains
Steam News 11 April 20261mo ago

[0.6.50] Art overhaul

Changes Implemented a visual upgrade to monsters, techniques, icons, backgrounds, and more. Most of the game should now be more visually consistent. Added a 'History' tab to the Journal to provide a persistent record of…

Update log

Full Ascend From Nine Mountains update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes10 additions12 changes3 removals
  • Events
  • Performance
  • Store
  • Balance
  • Gameplay
  • Fixes
addedChangesAdded a 'History' tab to the Journal to provide a persistent record of past event dialogues.
changedChangesImplemented a shader-based rendering system for character avatars in combat and crafting.
addedChangesImproved the Recipe Pinning system to better integrate with shops and crafting. Added visual status icons ('!' and '✓') and colored borders to shop items required for pinned recipes. Updated shop tooltips to display held counts versus total requirements across all pinned recipes.
addedChangesThe Forge Spirit now unlocks all their new recipes and items in the shop for all realms, instead of needing to be an equivalent realm.
addedChangesAdded a "Found in:" section to monster tooltips in the Compendium, listing all world locations where specific spirit beasts can be encountered.
changedChangesChanged Yuhe Herb requirements in the Meridian Opening tier garden to include Condensed Vita as an input cost.

Changes

  • Implemented a visual upgrade to monsters, techniques, icons, backgrounds, and more. Most of the game should now be more visually consistent.

  • Added a 'History' tab to the Journal to provide a persistent record of past event dialogues.

  • Implemented a shader-based rendering system for character avatars in combat and crafting.

  • Improved the Recipe Pinning system to better integrate with shops and crafting.

    • Added visual status icons ('!' and '✓') and colored borders to shop items required for pinned recipes.

    • Updated shop tooltips to display held counts versus total requirements across all pinned recipes.

  • The Forge Spirit now unlocks all their new recipes and items in the shop for all realms, instead of needing to be an equivalent realm.

  • Added a "Found in:" section to monster tooltips in the Compendium, listing all world locations where specific spirit beasts can be encountered.

  • Changed Yuhe Herb requirements in the Meridian Opening tier garden to include Condensed Vita as an input cost.

  • Improved importing of styles to inform the user if they are missing any techniques.

  • Improved exporting of styles to correctly 'compact' empty techniques when making lower realm styles, and correctly handling stance reordering.

  • Added a ton more mastery upgrades for many techniques.

  • Added a 50% chance for Pi Lip to assist on sect crafting missions once 'Friend' rank is reached, subject to a 3-month cooldown.

  • Added Vietnamese language support.

  • Added Recuperation Pills to the Sect Favour Exchange.

Balance Changes

  • Adjusted Resonating Silver acquisition by reducing base node rewards and increase trove rewards.

  • Removed stack limits from Reactive Stance.

  • Changed Disruption damage buffs to trigger earlier in execution sequences.

  • Rebalanced the Berserk Drone by reducing its intercept percentage to 20% and increasing its HP to 1.5x power.

  • Capped True Ripple Stance's power bonus scaling at 300% of base power.

  • Increased Focusing Reagent bonuses to 3 Critical Chance and 8 Critical Multiplier per Realm level.

Bug Fixes

  • Fixed a large number of translation errors.

  • Fixed visual flickering during high-speed animations.

  • Implemented an error recovery system to bypass faulty buff effects and prevent combat soft-locks.

  • Fixed UI rounding errors for crafting success chances and Lingxi crafting buff applications.

  • Fixed Kuihou boss protection scaling and Spiritbound Garb event triggers.

  • Fixed a crash related to uninitialized inventory in legacy save files.

  • Fixed scrollbar jitter in the combat log and missing scrollbars in the history tab.

  • Fixed the Jade Cutting 'Confirm' button visibility on low resolutions.

  • Increased the quest abandon dialog height to prevent text clipping in localized versions.

  • Fixed a visual bug in the combat log where the defeat skull icon only appeared for the first enemy killed in multi-enemy encounters.

  • Fixed an issue in the "Unsettled Plateau" quest where the Vault Curator would not properly unlock for rewards.

  • Removed the 'Wait' action from the pool of crafting actions teachable to Pi Lip.

  • Updated the Tomb of Lu Bu Lin introductory event to remove cultivation realm restrictions.

  • Fixed a visual bug in "multiply" buff tooltips (such as Choking Fog) to correctly display positive percentages instead of double negatives like "reduce stacks by -30%".

  • Fixed spiritbound garb acquisition event triggering too easily.

ModAPI

  • Added the Overcrit statistic, allowing excess Crit Chance above 100% to roll for additional critical hits and multipliers. This will be found on rare gear, or added via mods.

  • Improved the reliability of [c]modAPI.subscribe[/c] and [c]modAPI.getGameStateSnapshot[/c] to ensure mods maintain connections to the internal state when loading or switching save files.

  • Removed the Content Security Policy (CSP) restriction to allow mods to make external network requests to external servers.

  • Added [c]addAvatarShader[/c] for registering custom WebGL fragment shaders for combat sprites.

Source

Steam News / 11 April 2026

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