Ascend From Nine Mountains
Steam News 18 April 20261mo ago

[0.6.51] Challenge Board

Changes Added the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per p…

Update log

Full Ascend From Nine Mountains update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes12 additions4 changes0 removals
  • Events
  • Maps
  • Gameplay
  • Store
  • Balance
  • Fixes
addedChangesAdded the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per player, and additional 'modifiers' can be added to the fight to customise it. Support custom names (assuming no profanity) and custom images (with an approval to ensure they are appropriate for the game).
addedChangesAdded Local Maps (Scout, Bulwark, Frenzied, and Ancient), a new item type sold by the wandering vendor Lan Shu. These allow triggering horde-style fights at locations with a variety of modifiers.
addedChangesAdded support for the Traditional Chinese (zh-TW) language.
addedChangesAdded the Ancestral Altar recurring annual event in the Ancestral Barrows, which allow taking a vow to one school.
addedChangesIntroduced the Reforge Pinning system to track equipment upgrades. Added pinning for upgrades and reforges within the Recipes menu. Added status badges (glowing '!' for missing materials, green '✓' for ready) to menus and loot screens. Added a 'Possible Rewards' preview for pinned items in the Mining screen.
addedChangesAdded early-game researchable recipes, for those reaching the wasteland in an early realm.
Fixed the protection bonus of the Toughened Scales buff on Kuihou (Xidian Exalt)7% to 70%

Changes

  • Added the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per player, and additional 'modifiers' can be added to the fight to customise it.

    • Support custom names (assuming no profanity) and custom images (with an approval to ensure they are appropriate for the game).

  • Added Local Maps (Scout, Bulwark, Frenzied, and Ancient), a new item type sold by the wandering vendor Lan Shu. These allow triggering horde-style fights at locations with a variety of modifiers.

  • Exploration Speed now increases pity counter faster.

  • Added support for the Traditional Chinese (zh-TW) language.

  • Added the Ancestral Altar recurring annual event in the Ancestral Barrows, which allow taking a vow to one school.

  • Aei Ma shard encounters now are pity events.

  • Introduced the Reforge Pinning system to track equipment upgrades.

    • Added pinning for upgrades and reforges within the Recipes menu.

    • Added status badges (glowing '!' for missing materials, green '✓' for ready) to menus and loot screens.

    • Added a 'Possible Rewards' preview for pinned items in the Mining screen.

  • Added early-game researchable recipes, for those reaching the wasteland in an early realm.

  • Optimised combat simulation. It should be much faster.

  • Expanded custom character image support with four new dedicated crafting animation slots: Support, Stabilize, Refine, and Fusion.

  • Replaced the sect background and location icon art.

  • Updated Zhiwu art.

  • Reduced parallax effects on location backgrounds.

Balance Changes

  • Added a mastery to Pupper Polarization to lower intercept instead.

  • Added a mastery to Unstable Guardian to remove the barrier gain in favour of more intercept.

  • Changed Empowered Blade Stance to require and consume 1 stack of Deadly Focus upon use.

  • Rebalanced Calamity Fracture (IV/V) to provide 6 weakness per stack.

Bug Fixed

  • Fixed the protection bonus of the Toughened Scales buff on Kuihou (Xidian Exalt) from 7% to 70%.

  • Fixed language synchronization to automatically match Steam settings on startup.

  • Fixed the combat results equipment section to display the player's current mount.

  • Fixed Discord Rich Presence to display localized enemy names and player activity status.

  • Fixed an issue where large fights would exhaust the gpu contexts resulting in giant white boxes.

  • Fixed the Style Manager to ensure stance reordering is reflected in exports and the 'Use Style' button correctly equips stances.

  • Fixed extensive translation errors across French, Polish, Russian, Spanish, Portuguese, German, Finnish, Thai, and Korean.

  • Added a system font fallback for Vietnamese and other non-Latin characters to prevent missing text.

  • Fixed scrolling issues in the Journal and History tabs.

  • Fixed a visual overlap bug for artifacts in the combat UI.

  • Fixed quest kill tracking, ensuring ALL enemy variants (e.g., 'Twisted Ratascar') count toward base enemy requirements (e.g., 'Ratascar').

  • Fixed the Tomb of Lu Bu Lin intro event to ensure it triggers regardless of the player's cultivation realm.

  • Fixed Calamity Shard not scaling if the damage off a crit was fully blocked by barrier.

ModAPI

  • Exposed translation functions (t, tPlural, tr) to the Mod API for better localization support in mods.

  • Enabled 'pillsDisabled' and 'dropletsDisabled' stats for use to build complex encounters.

  • Added the 'overwriteEffects' upgrade mastery type for complete effect replacement.

Source

Steam News / 18 April 2026

Open original