Ascend From Nine Mountains
Steam News 4 April 20261mo ago

[0.6.49] Updates

Changes Prohibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman. Updated the translation system to support dynamic content: Implemented the plur…

Update log

Full Ascend From Nine Mountains update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes6 additions4 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Fixes
addedChangesUpdated the translation system to support dynamic content: Implemented the pluralization system using pluralisation templates for ALL translations instead of just stacks. Added localization support for speech strings in the Formation Tending mission. Added translations for category tabs in the crafting recipe screen.
changedChangesUpdated the tutorial to block 'Pity events' from triggering until the tutorial sequence is fully completed.
changedChangesCrafts now store their max completion too alongside the perfection. Instant crafts can therefore get up to 80% materials returned.
addedChangesCrafting now has a soft-cap mechanic, which applies a debuff every 3 steps after the 100th action that increases qi costs by 1 per stack.
addedChangesAdded new lore documents in Shen Tian Court and Shen Henda City.
changedChangesImproved the Training Ground to remember the last difficulty tier fought for each puppet.

Changes

  • Prohibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman.

  • Updated the translation system to support dynamic content:

    • Implemented the pluralization system using pluralisation templates for ALL translations instead of just stacks.

    • Added localization support for speech strings in the Formation Tending mission.

    • Added translations for category tabs in the crafting recipe screen.

  • Updated the tutorial to block 'Pity events' from triggering until the tutorial sequence is fully completed.

  • Crafts now store their max completion too alongside the perfection. Instant crafts can therefore get up to 80% materials returned.

  • Crafting now has a soft-cap mechanic, which applies a debuff every 3 steps after the 100th action that increases qi costs by 1 per stack.

  • Enchantment extraction now looks in storage too.

  • Added new lore documents in Shen Tian Court and Shen Henda City.

  • Improved the Training Ground to remember the last difficulty tier fought for each puppet.

  • Added a detailed scaling breakdown to the combat log for damage, self-damage, healing, and barrier effects.

  • Tweaked training ground puppet alignment.

Balance Changes

  • Increase max toxicity scaling across realms, and added a penalty for consuming pills over your realm.

Bug Fixes

  • Fixed extensive translation and localization issues:

    • Corrected the Finnish, Polish, Portuguese, and French translation of the "Reach" combat stat.

    • Fixed internal UI labels and capitalization bleeding into German, Finnish, Portuguese, and Russian narrative text.

    • Translated 10 UI strings for "Browsing Favour Exchange" in Thai.

    • Corrected French mistranslation of "Crystallized Wisdom" and fixed grammar for imperative verbs.

    • Replaced "###" formatting artifacts in 21 Korean dialogue strings with standard quotation marks.

    • Fixed Portuguese translation inconsistencies for "Battle Sense", "Barrier", and "Talisman Slots".

    • Corrected the Russian translation for "Perfectionist Reagent".

    • Fixed various typos and grammar issues in Spanish, Korean, Japanese, and Thai.

    • Fixed a bug where rarity and drop pool names for Remnant rewards were not localized.

  • Fixed an issue where the "Skip Seen Dialogue" feature failed in the Yinying Mine due to the system incorrectly including randomized enemy rosters in the dialogue hash.

  • Improved number formatting in tooltips and combat logs to show significant decimals for values under 10 (e.g., 0.3 or 5.7) instead of rounding to the nearest whole number.

  • Fixed a combat issue where enemies with health multipliers, such as Stone Puppets, could have current HP values higher than their maximum HP.

  • Fixed a bug where reputation-gated dialogue options were incorrectly available for locations the player had never visited.

ModAPI

  • Expanded the Mod API with new injection systems and hooks:

    • Added injectUI to allow custom element insertion into ANY dialog and screen.

    • Added logic hooks for onBeforeCombat, onCalculateDamage, onAdvanceDay, onAdvanceMonth, and onReduxAction to intercept core game behaviors.

    • Added the getGameStateSnapshot function, providing read-only access to live game state data for combat, crafting, and exploration.

    • Added the onEventDropItem hook to allow modders to modify or suppress items granted during event steps.

Source

Steam News / 4 April 2026

Open original