Update log
Full Ascend From Nine Mountains update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- Balance
- Fixes
Changes
Auto-battle will now pause after every technique to ask if you are still watching.
Added ads after each combat and craft.
Removed Aei Ma and Pi Lip, replaced with Yufu Chen and Shiao Gian respectively. You'll have to earn their love.
Training puppets now have feelings. Striking them will lower their Wellbeing stat. At 0 Wellbeing, the puppet will refuse to be hit and you will need to complete a reconciliation event before sparring resumes.
Fist school has been renamed to Foot school, to reflect its focus on kicking.
Celestial visuals enhanced. When you have any stacks of moon, the screen now goes black
Due to few players utilising battlesense, stances are now executed in a random order to keep uptime on the buff. Stance rules removed as a result.
Removed the 'bisexual' and 'straight' sexuality options. Romantic relationships can now only be pursued with same-sex characters.
Removed sublime tier crafting. Perfect crafts now require [c]harmony[/c] tier crafting.
Economy reworked
Selling too many of an item now crashes the market, lowering its sell price.
All quests now give less spirit stones.
Added rent to all houses that must be paid monthly.
Added 'subscription fee' to stay part of the sect, the celadon flame, the immortal fang, and the star observers.
Increased costs on all items by 2x.
Auction sell prices increased by 10x to reflect the wealth of the nobles participating.
Added 9 new EXTREMELY in-depth tutorials covering all aspects of the game.
Added an 'overkill' system. If you do damage that takes an enemy to 10% below 0, the enemy is annihilated and a dramatic effect plays. Oh, and also all the drops that would have been given are turned to dust.
Due to confusion about how certain damage numbers are calculated, all numbers removed from tooltips. They have been replaced with the indicators 'small', 'kinda not small', 'bigger than small', and 'not small at all'.
Crystal opening animations and chest opening animations now ignore the fast reward setting.
Crafting action masteries now reset when switching to a different crafting flame. Each flame requires its own familiarity.
The Star Observers guild turn-in now accepts one Twisted Remnant at a time. The batch options have been removed while we assess their impact.
Balance Changes
Cloud rebalanced
Damage on all techniques tripled.
Blossom rebalanced
Razor and Toxic blossom now deal no damage, as flowers can't hurt people.
Blossom techniques damage removed.
Weapon rebalanced
Dancing weapons now also have a durability.
Blood rebalanced
Having any blood corruption at the end of the round now permanently lowers your max hp. Doing this too often will permanently kill you.
Formations rebalanced
Using a formation part now also costs 10% of your current spirit stones.
Enemies now all have crit.
Bug Fixes
Fixed "the game" sometimes being "fun" during the early Qi Condensation hours. This has been corrected.
Fixed a bug where you could 'skip the opening and tutorial' on creating a new character. The tutorial is now mandatory.
Fixed a bug where there was a 'skip' button available during the tutorial.
Fixed an issue where tooltips wouldn't cover the entire screen. Now every tooltip uses all the available space.
Source
