Update log
Full Ascend From Nine Mountains update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Performance
- Balance
- Events
- Fixes
Changes
Changed character creation to allow for characters with only a first name.
Added 'detailed log' to the in-combat log.
Bug Fixes
Fixed numerous localization and translation issues across several languages:
Fixed pluralization of 'time(s)' in the tooltips for the Focused Will and Building Momentum techniques.
Fixed untranslated category tabs for item kinds in the crafting recipe screen.
Fixed Russian translations for 'Start of round buffs', realm names in the Herb Garden and Mastery screens, and the names of results in the Forging and Reforging screens.
Replaced English 'AND' with French equivalents across 15 different UI strings.
Corrected Japanese possessive particles in tooltips for 'Shadow Sickness', 'Pillar Patterns', and 'Storm Aspects'.
Fixed mistranslations in the Archives where library 'stacks' (bookshelves) were incorrectly labeled as game mechanic 'charges' or 'counts' in French and Korean.
Fixed untranslated pose labels (Idle, Hit, Offensive) in the custom image upload dialog and reward names in Mystical Regions.
Fixed localization for buff condition requirements in all tooltips.
Corrected the Korean action indicator for 'Stone Cutting', which was previously displayed as 'Analysis'.
Improved Herb Garden UI stability and performance:
Fixed an issue where long garden layout names pushed action buttons off-screen.
Reduced GPU load in planting mode.
Fixed various UI alignment and formatting errors:
Fixed floating-point precision artifacts in damage numbers; values such as 42300.7 will now correctly display as 42,300.
Fixed misaligned production result images for Normal, Perfect, and Sublime items in the pre-crafting confirmation screen.
Added a scrollbar to the crafting mastery list in the technique editor to prevent entries from being cut off at lower resolutions.
Fixed event logic and layout issues:
Fixed a logic error where 'injured' status checks in events were evaluating the opposite of the intended condition.
Adjusted the layout of event action choices to prevent them from overlapping with other UI elements.
Fixed the 'Join Party' and 'Team Up' tooltips to correctly display and detail crafting assistance buffs provided by companions.
Fixed an issue preventing platonic relationship progression events from triggering correctly for several characters.
Fixed Auction House speech text to correctly support player-specific name and title variables.
Fixed cross polination showing WAY to many tooltips.
Fixed Yinxie shard tooltip.
Source
