Full notes
Full Apocrypha update
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Repeated intro
Hey mages!
What changed
- Performance
- Balance
- UI and audio
- Maps
This week's updates:
Gameplay: - Targeting system is rewritten for performance. It is now easier to select a target when using buffs or debuffs. - Receiving damage now reduces progress on ritual. - Now players can change learned spells in respawn area. - Added new perks: * Vitality (+5 health by level, 5 levels) * Mana well (+5 mana by level, 5 levels) * Resist fire (+5% fire resistance by level, 5 levels) * Resist frost (+5% frost resistance by level, 5 levels) * Resist lightning (+5% lightning resistance by level, 5 levels)
Balance: - Damage penalty for Support I is reduces from 65% to 40%.
UI: - Scrolling bar is removed from in-game chat. - Slightly changed elements colors in shield radial menu and added icons for more visibility. - Additional on-screen messages are made for some status-effects for better situation control in battle. - New UI for match info (by Tab button) - now ally spells are visible and also map objectives are added.
Fixes: - Fixed number of left team lives in upper side of screen being wrong. - Fixed menu display in non standard resolutions. - Small fixes on a map, some color changes.
Source
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