What changed
0 fixes1 addition5 changes0 removals
changedDuring the last 1.5 years we have been developing Apocrypha, creating a game with exciting and entertaining gameplay. That is why first of all we are focusing on balance, mechanics and spells to create the most exciting magical battles.
changedCurrent level design and spell balance assume team pvp sessions in 10v10 format. For us to have a whole picture of how our system works, we need players. It seems impossible to gather such an amount from friends so we decided to invite those, for whom we are making this game - you! Because players are the best testers.
addedIf you are willing to participate in project's life, try out game on early stage and possibly add something to it, then sign up for a Steam playtest!
changedI can't find a game. What do I do? First of all, organized playtests with developers will take place every Sunday at 17:00 GMT. This is the time when we expect the most amount of players. At any other time it can be because of the small amount of players online or if server is overloaded. In the first case it is recommended to wait until there are enough people to start a match or you can try to find players in our Discord server . In the second case you can try to connect later. If you are not able to find a game because of some sort of error, please write us on Discord . Currently we are not able to invite a lot of simultaneous players because of the server capabilities.
changedWill my progress be carried over to launch? No, because while testing there will be changes made in economics and balance. But all early testers will receive a small reward when game is released.
changedFor how long will playtests last? As much as it takes to implement and test all planned content, map and spells balance.
Apocrypha changes
changedDuring the last 1.5 years we have been developing Apocrypha, creating a game with exciting and entertaining gameplay. That is why first of all we are focusing on balance, mechanics and spells to create the most exciting magical battles.
changedCurrent level design and spell balance assume team pvp sessions in 10v10 format. For us to have a whole picture of how our system works, we need players. It seems impossible to gather such an amount from friends so we decided to invite those, for whom we are making this game - you! Because players are the best testers.
addedIf you are willing to participate in project's life, try out game on early stage and possibly add something to it, then sign up for a Steam playtest!
changedI can't find a game. What do I do? First of all, organized playtests with developers will take place every Sunday at 17:00 GMT. This is the time when we expect the most amount of players. At any other time it can be because of the small amount of players online or if server is overloaded. In the first case it is recommended to wait until there are enough people to start a match or you can try to find players in our Discord server . In the second case you can try to connect later. If you are not able to find a game because of some sort of error, please write us on Discord . Currently we are not able to invite a lot of simultaneous players because of the server capabilities.
changedWill my progress be carried over to launch? No, because while testing there will be changes made in economics and balance. But all early testers will receive a small reward when game is released.
During the last 1.5 years we have been developing Apocrypha, creating a game with exciting and entertaining gameplay. That is why first of all we are focusing on balance, mechanics and spells to create the most exciting magical battles.
Current level design and spell balance assume team pvp sessions in 10v10 format. For us to have a whole picture of how our system works, we need players. It seems impossible to gather such an amount from friends so we decided to invite those, for whom we are making this game - you! Because players are the best testers.
If you are willing to participate in project's life, try out game on early stage and possibly add something to it, then sign up for a Steam playtest!
When will I receive an invitation? As soon as the testing date comes up, Steam algorithms will randomly send invitations to a certain amount of players that requested access to the playtest via Apocrypha's Steam page.
I can't find a game. What do I do? First of all, organized playtests with developers will take place every Sunday at 17:00 GMT. This is the time when we expect the most amount of players. At any other time it can be because of the small amount of players online or if server is overloaded. In the first case it is recommended to wait until there are enough people to start a match or you can try to find players in our Discord server. In the second case you can try to connect later. If you are not able to find a game because of some sort of error, please write us on Discord. Currently we are not able to invite a lot of simultaneous players because of the server capabilities.
Will my progress be carried over to launch? No, because while testing there will be changes made in economics and balance. But all early testers will receive a small reward when game is released.
For how long will playtests last? As much as it takes to implement and test all planned content, map and spells balance.