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Steam News21 June 20251y ago

Big update!

We've come to you again with good news! An update awaits you, in which we've improved Quadrillion, added new NPCs and some other things... 🌄 Quadrillion has become more alive Added more rocks and vegetation.

Full notes

Full Apocrypha update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions8 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Balance
addedWe've come to you again with good news! An update awaits you, in which we've improved Quadrillion, added new NPCs and some other things... 🌄 Quadrillion has become more alive
addedAdded more rocks and vegetation. There are now more places to hide or get lost :)
added🧙‍♂️ New enemy: Dark Mage
changedDangerous and mobile. Patrols the map, it is difficult to catch him in one place. He will most likely notice you earlier.
addedTwo new individuals have settled in the lair. More aggressive, more resilient. Good luck :)
addedEach mage can now dash in the air. Works when jumping. Allows for a more dramatic descent into the abyss.

We've come to you again with good news! An update awaits you, in which we've improved Quadrillion, added new NPCs and some other things... 🌄 Quadrillion has become more alive

Added more rocks and vegetation. There are now more places to hide or get lost :)

🧙‍♂️ New enemy: Dark Mage

Dangerous and mobile. Patrols the map, it is difficult to catch him in one place. He will most likely notice you earlier.

👹Worm lair: now with bloody versions

Two new individuals have settled in the lair. More aggressive, more resilient. Good luck :)

🌀 Dash is now a basic mechanic

Each mage can now dash in the air. Works when jumping. Allows for a more dramatic descent into the abyss.

🧟 Updated liches

Now they summon skeletons on their own. Less idleness, more bony activity.

💥 Basic attack: Mana charge for everyone

Now each mage has a default ranged attack. It takes up the first spell slot (but can be replaced with your own). In the future, different types of weapons will provide their own versions of the basic attack with different parameters.

🕹 Improved movement

Player movement has been fine-tuned. It has become a little smoother and more responsive.

🎮 Controller: bugs and experiments

Fixed a bug with the "floating" camera when a controller is connected. We are also starting to slowly move towards full gamepad support.

🗿 Fixed mobs getting stuck inside rocks and stones

Mobs no longer appear inside rocks. Now they have a sense of space. Progress!

🗺 Added a minimap

Initially hidden and opens as you explore. You can also mark locations, which is good for coordination or just to show where everything went wrong.

🧭 Coop has been slightly improved

When playing in co-op, players now appear at different points on the map. First, you need to find each other, then explore together. And the minimap will help.

Full damage to allies has returned in Quadrillion. Magic is dangerous again - especially in the hands of friends. Be careful with those AOEs.

Thank you for staying with us. There will be more. And remember - cast responsibly.

Source

Steam News / 21 June 2025

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