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- Apocrypha
Update with the new Hub
Hello! We're continuing to work on the game and want to tell you about the main changes in this update. Balance achieved ✅ Health increased by 50%, Focus damage decreased by 50% Spell visuals 🎉 Some Cleric spells have…
Store8 changesBalanceGameplay - Apocrypha
Big update!
We've come to you again with good news! An update awaits you, in which we've improved Quadrillion, added new NPCs and some other things... 🌄 Quadrillion has become more alive Added more rocks and vegetation. There are…
Announcement15 changesFixGameplay - Apocrypha
🧙‍♂️ Apocrypha: Return of the Prodigal Mage
Are you seeing this? Yes, it's real. After taking the longest coffee break, we've emerged from our development cave to mumble some updates in your general direction. Here’s what happened during those long 1495 days: ⚔️…
Patch notes4 changesGameplay - Apocrypha
Apocrypha Weekly Patchnote #15
Hello, mages! Two more Earth spells were added this week: "Clod" During preparation mage quickly lifts several rocks in the air and collides them with each other one by one, forming a hude clod and then launches it. Hol…
Announcement4 changesGameplay - Apocrypha
Apocrypha Weekly Patchnote #14
Hello, mages! Two new things were added during last two weeks: New Earth magic branch! Currently available: "Pillar", "Stone wall" and "Stone curse", as well as new status "Dirt". In active development: "Clod" and "Bog"…
Announcement10 changesFixGameplay - Apocrypha
Apocrypha Weekly Patchnote #13
This week's updates: Removed bugs and several crashes from the previous playtest - Fixed ritual progress not being dropped when leaving ritual zone - Removed overall graphics settings - Removed unnecessary anti-aliasing…
Announcement2 changesFixGameplay - Apocrypha
Apocrypha Weekly Patchnote #12
Greetings, mages! This week's updates: Balance: - Added 2 seconds cooldown to "high voltage" and "frost stream" Fixes: - Fixed problem with animations freezing - Fixed problems with server connection. It still requires…
Announcement4 changesFixBalance - Apocrypha
Apocrypha Weekly Patchnote #11
Greetings, mages! This week's updates: Game mode with bots is now enabled in testing mode - Melee attack got decreased cooldown and larger hitbox zone Added player notification if trying to cast a spell when previously…
Announcement2 changesFixBalance - Apocrypha
Technical Playtest starts today + Patchnotes #10
Take your staves and wands and join us in battle! Public technical playtesting will start at 5PM GMT on every Sunday! Some information to consider: If you encounter any problems during gameplay, go to Discord #bugreport…
Announcement3 changesFixGameplay - Apocrypha
Apocrypha Weekly Patchnote #9
Greetings, mages! This week's update: Movement speed penalty in Tank perk is changed from 20% to 15% - Fixed bug with Meteor, not dealing damage to some nearby players - Added music to the last 2 minutes of a match to i…
Announcement2 changes1 numericFix - Apocrypha
Apocrypha Weekly Patchnote #8
Greetings, mages! This week's updates: Balance: - Meteor damage was slightly increased and fixed bug with it that was causing severe lag when exploding. - Added 5 seconds cooldown to Fireball - Added 20 seconds cooldown…
Announcement4 changesFixBalance - Apocrypha
Apocrypha Weekly Patchnote #7
Greetings, mages! This week had a lot of balance updates: Cast durations were lowered for the next spells: Snow storm by 20% Ice arrow by 30% Ligthning bolt by 20% Fireball by 40% Fire arrow by 20% Meteor by 40% + faste…
Announcement8 changesBalanceGameplay - Apocrypha
Apocrypha Weekly Patchnote #6
Hey mages! This week's updates: Changes and optimizations for lighting on the Temple map. - Added visual effects for burn, frostbite and shock status effects. - Fixed chashed when using lightning charges.
Announcement1 changeFixMaps - Apocrypha
Apocrypha Weekly Patchnote #5
Hey mages! This week's update: Bugs with ritual objective fixed. If you insert a gathered crystal into a big ritual crystal, yuor team will gain 25% of the ritual progress that cannot be removed. If ritual is disrupted…
Announcement1 changeFixUI/audio - Apocrypha
Closed playtesting starts in March 2021!
During the last 1.5 years we have been developing Apocrypha, creating a game with exciting and entertaining gameplay. That is why first of all we are focusing on balance, mechanics and spells to create the most exciting…
Announcement6 changesBalanceGameplay - Apocrypha
Apocrypha Weekly Patchnote #4
Hey mages! This week's updates: Gameplay: - Targeting system is rewritten for performance. It is now easier to select a target when using buffs or debuffs. - Receiving damage now reduces progress on ritual. - Now player…
Announcement4 changes1 numericFix





