In this update3
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Full Apocalypse: The Hunger update
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Repeated intro
Hello, Runners!
What changed
- Gameplay
- UI and audio
Apocalypse: The Hunger changes
We're rolling out Patch 1.1.2 today, which focuses heavily on Quality of Life (QoL) improvements for your inventory management. We know that optimizing your build is critical to surviving the Grid, and we wanted to make comparing and upgrading your gear much smoother.
Here is what is new in today's update:
🔍 Advanced Item Tooltips
Gone are the days of guessing exactly how much of a boost that shiny new piece of gear will give you.
Full Stat Breakdowns: Hovering over any item in your Loadout or Tradeskill screens will now display a full, detailed list of every stat the item provides (STR, AGI, Armor, Crit%, Resistances, Max HP, and more).
Level Scaling Included: The tooltips now dynamically calculate and display your item's stats including any bonuses it receives from its current upgrade level.
🖼️ UI "Breathing Room" Fixes
With our new tooltips providing so much extra information, they got a little... chunky.
- No More ClippingWe've expanded the scrolling boundaries and added extra padding to the top and bottom of the Tradeskill and Loadout inventory grids. Your tooltips will no longer get awkwardly snipped off by the edge of the window when hovering over items in the top or bottom rows!
- Anvil AdjustmentsAdded some extra margin space around the Tradeskill Anvil to ensure everything reads cleanly.
🔢 Massive Number Formatting
For those of you pushing the absolute limits of the Endless Brawl, we've updated our internal number formatting. Resource costs and UI elements can now gracefully handle numbers soaring into the Millions, Billions, Trillions, and all the way up to Decillions (D) without breaking the UI layout.
Load up your decks, check out your newly detailed gear, and keep ascending! As always, let us know what you think in the forums.
Source
Changelog.gg summarizes and formats this update. How we read updates.
