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Steam News7 June 202629d ago

Steam Community Update: The Grid Expansion is Now Live! (v1.2.0)

Greetings, Netrunners and Cyber-netcores! We are incredibly excited to deploy v1.2.0: The Grid Expansion —a major free update to the base game!

In this update4

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Full Apocalypse: The Hunger update

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Repeated intro

Greetings, Netrunners and Cyber-netcores!

What changed

0 fixes5 additions10 changes0 removals
  • Server
  • Maps
  • UI and audio
  • Gameplay
  • Balance
  • Performance
addedWe are incredibly excited to deploy v1.2.0: The Grid Expansion —a major free update to the base game! This update introduces a brand-new layer of tactical risk and reward to the Geo-Network in the form of the Cyber-Dimension Grid .
changedAre you ready to overclock your neural pathways and step into the wireframe? Here is everything you need to know about the latest anomaly to hit the system.
changed⚡ Entering the Grid: Procedural Neon GatewaysAs you explore the procedurally generated sectors of the Geo-Network, your mini-map and long-range sensors will now pick up signature readings from Neon Dimension Gateways .
changed⚡ Entering the Grid: Procedural Neon GatewaysThe Visual Shift: You'll know immediately when you have entered the Grid. The interface shifts into an ultra-sleek, saturated cybernetic scanline feed, bathing the zone in deep neon hues and drawing micro-wireframes over every wall, resource node, and unit.
changed🔥 Overclocked Combat: The 50% Crit Multiplier RuleThe Cyber-Dimension isn't just a visual upgrade—it fundamentally alters the physics of combat. While inside the Grid, all units experience a massive feedback loop:
changed🔥 Overclocked Combat: The 50% Crit Multiplier RuleOverclocked Output: Players gain a passive +50% Critical Multiplier bonus (+0.5x) , allowing your deck's damage cards to hit with devastating force. You can verify this stat boost directly on your character sheet while standing in the Grid.

Apocalypse: The Hunger changes

addedWe are incredibly excited to deploy v1.2.0: The Grid Expansion —a major free update to the base game! This update introduces a brand-new layer of tactical risk and reward to the Geo-Network in the form of the Cyber-Dimension Grid .
changedAre you ready to overclock your neural pathways and step into the wireframe? Here is everything you need to know about the latest anomaly to hit the system.
changedAs you explore the procedurally generated sectors of the Geo-Network, your mini-map and long-range sensors will now pick up signature readings from Neon Dimension Gateways .
changedThe Visual Shift: You'll know immediately when you have entered the Grid. The interface shifts into an ultra-sleek, saturated cybernetic scanline feed, bathing the zone in deep neon hues and drawing micro-wireframes over every wall, resource node, and unit.
changedThe Cyber-Dimension isn't just a visual upgrade—it fundamentally alters the physics of combat. While inside the Grid, all units experience a massive feedback loop:

We are incredibly excited to deploy v1.2.0: The Grid Expansion —a major free update to the base game! This update introduces a brand-new layer of tactical risk and reward to the Geo-Network in the form of the Cyber-Dimension Grid.

Are you ready to overclock your neural pathways and step into the wireframe? Here is everything you need to know about the latest anomaly to hit the system.

⚡ Entering the Grid: Procedural Neon Gateways

As you explore the procedurally generated sectors of the Geo-Network, your mini-map and long-range sensors will now pick up signature readings from Neon Dimension Gateways.

  • Procedural Anomalies: These green portals are randomly scattered across the ground coordinates of every zone.

  • Seamless Shifting: Simply step onto a Gateway to breach the dimensional barrier and enter the Grid. Need to cool your systems down? Step back onto a Gateway at any time to safely exit back to normal space.

  • The Visual Shift: You'll know immediately when you have entered the Grid. The interface shifts into an ultra-sleek, saturated cybernetic scanline feed, bathing the zone in deep neon hues and drawing micro-wireframes over every wall, resource node, and unit.

🔥 Overclocked Combat: The 50% Crit Multiplier Rule

The Cyber-Dimension isn't just a visual upgrade—it fundamentally alters the physics of combat. While inside the Grid, all units experience a massive feedback loop:

  • Overclocked Output: Players gain a passive +50% Critical Multiplier bonus (+0.5x), allowing your deck's damage cards to hit with devastating force. You can verify this stat boost directly on your character sheet while standing in the Grid.

  • Double-Edged Sword: The Grid does not play favorites. All enemy units encountered inside the Grid are supercharged with the exact same +50% Critical Multiplier. Engaging a Hostile, Apex, or Guardian in this space is a lethal gamble—one lucky draw from their AI deck could completely crash your system.

🎨 New Visual Tech: Dynamic Grid Armor & Wireframe Backgrounds

To reflect the power of the Cyber-Dimension, we've overhauled the visual presentation of Grid-based combat:

  • Wireframe Ante Screen: When resolving your ante bids within the Grid, the background shifts into an active, retro-tech wireframe schematic that pulses dynamically with digital energy.

  • Adaptive Grid Armor: Enemies encountered in the Grid are wrapped in dynamic, color-coded holographic "Grid Armor". This armor isn't just green—it shifts dynamically to match the exact tier of the enemy unit:

    • Default / Common: Golden-Yellow Grid Aura

    • Hunter / Uncommon: Aggressive Crimson-Red Grid Aura

    • Apex / Rare: Pulsing Violet-Purple Grid Aura

    • Champions / Bosses: Sleek Platinum-Grey and White High-Hz Grid Overlays

🛠️ Full Patch Notes v1.2.0

  • [NEW] Dimension Gateways: Neon portal nodes now spawn randomly on vacant tiles across all procedural sectors.

  • [NEW] Overclock Buff: Entering the Grid applies +50% Crit Multiplier to both players and active enemies. Stat buffs are cleanly stripped from the player's Character Sheet upon exit.

  • [NEW] Grid Armor Aesthetics: Enemies engaged in the Grid render with holographic wireframe overlays and custom-hued particle bloom containers matching their specific threat class.

  • [NEW] Wireframe Ante Screen: Ambient grid backdrop rendering implemented for all combat preparation phases.

Step into the gateways, watch your backs, and don't let the security protocols catch you off-guard. We'll be monitoring the live build closely—please share your deep grid runs and feedback in the discussion forums!

— The Bit Boy Games Team

Source

Steam News / 7 June 2026

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