Full notes
Full Antistatic update
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What changed
- UI and audio
- Performance
- Gameplay
- Fixes
- Maps
Antistatic changes
0.4.6 - Nov 16 2019
Unicode support is finalized. Machine translations now included for Japanese, Simplified Chinese, Traditional Chinese, and Korean. More UI is now translated, including stage names. Text looks nicer, too.
Features
Full Unicode code point support - note, doesn't include any fancy Unicode features, only the ability to show any character. Also, many languages outside of normal ranges are rendered with a very small font to save on file size.
Text measurement actually works now
Text antialiasing is enabled again
More UI is translated (start menu, some other things)
Characters
Xenon's teleport now causes a burst effect
Rhodium's shield placement fixed
Fixes
Fixed character spawns starting one spot late
Characters no longer flash if they don't charge a tap attack
Fixed a bug that would cause character style not to save between matches
Now waits until leaving the settings menu to update the UI language
Fixed AI counters in versus select having the + button to the left and - to the right
Misc
Some behind-the-scenes cleanup
A bit of optimization work
Parts of stage file format cleaned up
Upgraded to Node.js 13.1.0
Updated dependencies
Source
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