Update history
Latest Annihilate The Spance updates
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- Annihilate The Spance
Unstable [2714] - Better Movement, Better Missiles, Better Bang
Hey, Luke here. Got an update regarding the unstable branch. Which you can access via: Right Click ATS > Properties > Versions > Unstable What's up? Over the last two months we've been working on a heavy overhaul of shi…
Patch notes11 changesGameplayBalance - Annihilate The Spance
Tester/Unstable version rename and re-opt and experiment ship movement changes.
Hey people, Luke here. We're messing with some new movement system changes over on the new Unstable branch that are really experimental. But fix some very long-standing issues with how some of our ships approach, chase…
Announcement2 changesGameplay - Annihilate The Spance
Patch [2641] - Comms bug fix, HUD alerts last longer, and mission tweak
Fixed (I hope) a long-standing uncommon bug, where exiting out of a mission with a communication playing, would not correctly clear the black backing or unpause the game enough. - HUD Alerts (top right) now persist for…
Announcement1 changeFixUI/audio - Annihilate The Spance
Hotpatch [2639]
Fixed a stupid mistake on my part, breaking the in-mission achievement display.
Announcement1 changeFix - Annihilate The Spance
Patch [2638] - Achievement Difficulty Labels
Kreydell Rock [Relaxed], significantly reduced the amount of time the threat waits before attacking you. - Adjusted the wording of some achievements for clarity. - Added a difficulty label to Hard and Brutal achievement…
Announcement1 changeGameplay - Annihilate The Spance
Patch [2637] - Crash Resistance, System Optimisations, new Main Menu
Luke here, I'm pushing out a general optimization and crash resolution patch for ATS. We are still working to increase ATS's "heavy-load crash resistance". Casual campaign gameplay should (I hope) no longer crash. Or at…
Announcement9 changesPerformanceBalance - Annihilate The Spance
ATS v0.91 Released - Revamped campaign missions, modding, and many other things.
Hey people, Luke here. Welcome to 0.91 A vast update. Achievements: A whole set of interesting, challenging, and sometimes just odd challenges. Modding, making your own ships, weapons, factions, putting them in your own…
Announcement10 changesMapsGameplay - Annihilate The Spance
2026 and the final stretch of the road to the 0.91 Update.
Hey people, Luke here. Update 0.91 to the Live (default) Branch is coming. A real update to live. we have been aiming for the 14th, but we are lagging a bit behind (map reworks still being refined) so may need another w…
Patch notes12 changesMapsBalance - Annihilate The Spance
New stable updating coming soon, and 21+ new Achievements!
Hey People! Luke here. I know it's been almost a year, but an actual update to the stable version of the game is coming!!! (ironic because tester version is more stable, though level balance is direly needed so the base…
Patch notes3 changesBalanceGameplay - Annihilate The Spance
Tester build [2340] released - 0.91 Modding, Fixes and Awesome Stuff
Hey people, Luke here. A reminder that you can play the latest [tester] build of ATS by: right-click on ATS > properties > Betas > Beta Participation > None > tester - unstable ( Reminder that campaign balance is a mess…
Patch notes9 changesFixCompatibility - Annihilate The Spance
Many [Tester] updates, crash resolution progress, hows the next campaign?
Hey people, Luke here. Been a while, let me catch you up on some things you might have missed over on the [tester] branch. (Campaign progress at the end.) = = = A reminder that the [tester] beta branch is available and…
Patch notes11 changesFixCompatibility - Annihilate The Spance
0.91 build 20250320 available for [public testing].
Hello everyone, Luke here. = = = You can join the Tester beta via: Steam > Right click ATS > Properties > Betas > none > tester - unstable Bare in mind [tester] can contain SPOILERS, CRASHES, and other nonsense going on…
Announcement4 changesFixCompatibility - Annihilate The Spance
Patch 2205 - Kreydell 14 difficulty fix
Kreydell mission 14 : Corrected an AI related issue causing the mission to be harder than intended. Also toned down some other things at the same time. Let us know how that feels.
Announcement1 changeFix - Annihilate The Spance
UPDATE: All those skipped moments, like... dust, in, Spance.
Hey, Luke here. Yes, the update name is a Blade Runner reference. Since the game is out, is reasonably stable, and people quite like it (92% review score!) We've finally had some time to relax, and deal with a large num…
Patch notes8 changesBalancePerformance - Annihilate The Spance
What we're working on / things to come
Hello everyone, Brendan/Owlfeathers here. While we don't have a full roadmap laid out, here's a little update on what we're currently working on and what additions and improvements you can expect in the near future. Apo…
Event3 changesMapsGameplay - Annihilate The Spance
Memory Leak Crash on some systems, and how to avoid it for now.
Hello everyone, Luke here. There's a memory leak in our rendering systems when clearing the play field and it's proving very difficult to hunt down. Over time it will use up ATS's Memory reserve and crash ATS. Some syst…
Announcement3 changesPerformanceMaps

