Full notes
Full Annihilate The Spance update
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Repeated intro
Hello everyone, Luke here.
What changed
- Compatibility
- Performance
- Gameplay
Annihilate The Spance changes
= = = You can join the Tester beta via: Steam > Right click ATS > Properties > Betas > none > tester - unstable
Bare in mind [tester] can contain SPOILERS, CRASHES, and other nonsense going on. = = =
Brendan is writing out an update message for what we've been up to and what we're doing, so that should be out soon. But let me give you a quick overview.
Beta 0.91 is available for public testing. This includes a large internal engine update, performance improvements, instability, visual ship and structure damage effects, among other things. Attempts to fix various crashes... still haven't fixed the main leak crash, pain in the butt.
I have completed a rather massive update to the game's engine code (Unity 2021 > Unity 6000) including updates to Unity ECS (v0.51 > v1.3.10) including a variety of system improvements.
We had hoped this would help solve our infamous crashes... but it has not. However the game should be faster in a variety of places.
Aleks and I did some efficiency updates to certain core sytems. Brendan and I added a new visual damage shader to all ships and structures. Which looks cool, as well as update a variety of visual elements throughout the game.
I'm still working to finish fixing some stuff that broke in the engine update, but once that's done I'm getting on to finishing all the Kreydell difficulty levels, adjusting some map balance that people complain about, and then finally have time to try and squash this long-standing crash.
Alright, cheers.
Source
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