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Full Animas update
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Repeated intro
Hey everyone!
What changed
- UI and audio
- Gameplay
Animas changes
The day the global gaming community has been eagerly awaiting is finally here. That's right, you guessed it: today marks the launch of the first-ever public Playtest for Animas! You can request access right now on our Steam page, and if all goes well, you'll get to explore the Blanco family home for the very first time.
After months of intense work on this project, we're dying to share it and start hearing your first impressions. We know there's still a LONG way to go, but we feel that developing without player feedback is like working in the dark, and your eyes will help us find the way.
What will you find in this Playtest?
This test is a very early version of what will become"Animas: Prologue,"a free, standalone chapter that we'll release later as a demo. This prologue tells a self-contained story that won't be in the final game, but it serves as the perfect introduction to the mystery of the Blanco family and the world of Animas.
An Important Warning on Spoilers
We want to be completely transparent: this playtest includes almost the entire story of the prologue. If you're the type who avoids spoilers at all costs to enjoy the full, polished experience, you might want to wait for the official release of the Prologue.
For the brave souls who decide to jump in now, your feedback is golden. At the end of the test, you'll find a link to a feedback form with several questions that would be a huge help to us. You can also leave your comments, report bugs, or just hang out with us on our Discord.
Current Status and Known Issues
As we mentioned, this is an early build. To save you time reporting things already on our radar, here’s a list of what we know is incomplete or needs fixing:
3D Models and Textures: Several objects are temporary (placeholders) and don't have their final textures yet (you'll see them as solid white or gray).
Sound: Many sound effects are missing (especially for doors), and the music has not been implemented yet.
Animations: Some animations are still pending; you'll notice this most in the dinner scene.
Dialogue Volume: We are still adjusting the levels of some voice lines.
Save System: It's not functional yet. If you exit to the main menu, you will have to start the game over from the beginning.
Options Menu: It has not been implemented yet, so you cannot change graphics or other settings.
Thanks again for joining us on this journey. Your support means the world to a small studio like ours.
In the meantime, we'll be playing Sil... ahem... working very hard on Animas. o.o
Best,
Wilmar & Wilderman
Apamate Studio
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