Repeated intro
What changed
1 fix1 addition2 changes1 removal
- Workshop
- UI and audio
- Fixes
- Gameplay
- Compatibility
changedSome super exciting news for today's devlog! ACHIEVEMENTS! That's right, one of the big things that was looming over me was implementing Steam API/Achievements into the game and, luckily, someone out there made a LOVE2D/Lua plugin that works with the Steam API that's super easy to implement and works great!
addedCreated a new boss encounter including new level, sounds, and animations!
fixedCorrected issue with pause menu showing Andy's "You are here" head in the wrong place
removedSet the game to grab the mouse and make it invisible so it's no longer in the way visually
changedIt's important to note that a big hurdle for me was the level 6 boss fight and it's now implemented, but may need some tweaking which brings me to another point; Beta Testing! I'm looking into how to implement some "open"-ish Beta Testing to make sure the game works and is fun and playable to more people than just myself. Stay tuned for news on that front as well!
Andy Blast Vs The Forces of Evil changes
changedSome super exciting news for today's devlog! ACHIEVEMENTS! That's right, one of the big things that was looming over me was implementing Steam API/Achievements into the game and, luckily, someone out there made a LOVE2D/Lua plugin that works with the Steam API that's super easy to implement and works great!
addedCreated a new boss encounter including new level, sounds, and animations!
fixedCorrected issue with pause menu showing Andy's "You are here" head in the wrong place
removedSet the game to grab the mouse and make it invisible so it's no longer in the way visually
changedIt's important to note that a big hurdle for me was the level 6 boss fight and it's now implemented, but may need some tweaking which brings me to another point; Beta Testing! I'm looking into how to implement some "open"-ish Beta Testing to make sure the game works and is fun and playable to more people than just myself. Stay tuned for news on that front as well!
Some super exciting news for today's devlog! ACHIEVEMENTS! That's right, one of the big things that was looming over me was implementing Steam API/Achievements into the game and, luckily, someone out there made a LOVE2D/Lua plugin that works with the Steam API that's super easy to implement and works great!
Of course, there are a few other things I worked on as well and here's a short list:
Created a new boss encounter including new level, sounds, and animations!
Began work on Level 7!
Corrected issue with pause menu showing Andy's "You are here" head in the wrong place
Set the game to grab the mouse and make it invisible so it's no longer in the way visually
Integrated Steam API for Achievements/Scoreboard
Created the first set of achievements for the game w/appropriate artwork
It's important to note that a big hurdle for me was the level 6 boss fight and it's now implemented, but may need some tweaking which brings me to another point; Beta Testing! I'm looking into how to implement some "open"-ish Beta Testing to make sure the game works and is fun and playable to more people than just myself. Stay tuned for news on that front as well!