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- Ancients of Arkar
AoA Weekly #28 - The paths have split!
Both sides of the main story quest (MSQ) have finally started, and each one has had their introduction finished. As we left off from last week, the player at this point is presented with the World Map, and a choice. We…
Event8 changesMapsGameplay - Ancients of Arkar
AoA Weekly #27 - Demo Intro complete
We've finally finished the beginning to the demo this week. Most of these updates have highlighted work that's supposed to support the actual structure for the demo. Levels, sprites, mechanics, etc. This time, however,…
Event9 changesBalanceGameplay - Ancients of Arkar
AoA Weekly #26 - Battle Ready Environments
Another simple update this week, as we finished the battle stages for our demo. As you may not know, when you run into an enemy, it switches to a battle view with you vs. the enemy group (like most turn based games), an…
Event13 changesMapsGameplay - Ancients of Arkar
AoA Weekly #25 - The Truths are unleashed!
Simple update this time, as work continues on the demo. We finished the large sprite work for all bosses in the demo (Well, except for an ultra-hidden one!). This process is a huge stepping stone, since now we know what…
Event5 changesGameplay - Ancients of Arkar
AoA Weekly #24 - Large level update
Our demo has had a significant amount of new levels added, and the polish phase is on the horizon. This will involve adding the gameplay, shortcuts/routes, items and possibly enemies. In the Ancients of Arkar demo, you'…
Announcement3 changesGameplayMaps - Ancients of Arkar
AoA Weekly #23 - Where We Meet
Work continues on our demo. Please remember, and spread the news that it is a completely unique adventure, separate from the main Ancients of Arkar. It's like downloading a free, high quality RPG. Regarding the work thi…
Announcement8 changesGameplayMaps - Ancients of Arkar
AoA Weekly #22 - Demo Level work
As predicted from last week's update, we've managed to get the world map finished and put in the game this week. Not only that, we also finished 4 world map locations, and 1 secret area! Phew, it's been a lot of work. T…
Event8 changesMapsStore - Ancients of Arkar
AoA Weekly #21 - The Demo foundation
Work continues on the demo as the first major level is finished. This is the level the player wakes up in, and it consists of 6 levels in one. It's designed to let the player roam and discover mechanics on their own. Lo…
Announcement3 changesMapsGameplay - Ancients of Arkar
AoA Weekly #20 - The Demo begins!
The time has come - and we are prepared. Work has started quickly on the playable demo of Ancients of Arkar, and we've made good progress already. This demo will be a completely unique experience, and acts almost as a l…
Event5 changesGameplayMaps - Ancients of Arkar
AoA Weekly #19 - Stormbarrow Chapter 2 done!
It's finally finished! Stormbarrow chapter 2 has been completed, play tested and polished. We're proud to have finished this chapter in 2 months, considering how crazy things got at our household. Personally, I feel lik…
Announcement4 changesGameplayUI/audio - Ancients of Arkar
AoA Weekly #18 - Events set in motion...
Another crazy week here at the Corren house, but we managed to get halfway done with the story cutscenes/gameplay in this chapter. And we got a slew of new sprites! Usually when Bro A is making the cutscenes (that's me)…
Event5 changesStoreGameplay - Ancients of Arkar
AoA Weekly #17 - Cleanup work and Cutscenes
Not the most productive week, as the Corren household continues to be a madhouse. We unfortunately had to settle into a completely new routine. Although difficult, it's also a great test of our adaptability. So we manag…
Event7 changesGameplayUI/audio - Ancients of Arkar
AoA Weekly #16 - Dream items and Gameplay
Each time period chapter has its own set of unique items that come with it. These are all designed to work with each other for unique, powerful combinations. And sometimes, they're just key items. Considering Stormbarro…
Announcement6 changesGameplayUI/audio - Ancients of Arkar
AoA Weekly #15 - Enemies and battle stages!
A lot of work done this week, but it's hard to 'show' it off. I try to keep what I'm working on as a secret until the day Bro B plays it, to get a raw, honest impression of someone new playing it. And right now, he and…
Announcement5 changesGameplayMaps - Ancients of Arkar
AoA Weekly #14 - Overall Improvements
This week was another pass on the levels we made, and we can honestly say they're good to go. They've all been made to equal in quality - earlier, if you found some of the 'lamer' ones, it bogged down the pacing. That's…
Announcement10 changesFixGameplay - Ancients of Arkar
AoA Weekly #13 - Delving deep into Dreams...
All the required levels for chapter 2, Stormbarrow, are finally finished. The levels this week took slightly longer than last week's levels, but we still managed to do it. It took a little longer, because these levels h…
Event7 changesGameplayBalance






