Full notes
Full Ancient Warfare 3 update
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What changed
- Gameplay
- Workshop
- UI and audio
Content
Added sweatpants item
Added a version of the shield backpack without shield
The red modular metal building set is now called "Rusted"
Custom clothing items
Custom gloves, shoes, body and leg clothing can now be created in the game and shared with others on the steam workshop!
For now, only static clothing parts can be created, but you can choose one of the existing in-game preset to create long sleeved body/leg clothing. Custom clothing items can be used everywhere where vanilla clothing can be used.
Scripting improvements
Added RoundEx node to round floats to n decimals
Added PassiveUnitToUnit cast node
Added Player/ MakeInvisible to turn the player invisible to allow more customization in terms of custom items with shapes that are smaller than the regular body of the player
Other improvements
Added a color picker mode to pick the color multiplier of modular buildings
The color picker mode is now saved while the game is running
Units are now longer snapped to the navigation grid when the battle starts, if they are close enough to it and the space is not shared with another unit
Filtering by "CustomUnit" in the unit creator will only display custom items now
Bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
