In this update3
Full notes
Full Ancient Warfare 3 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Workshop
- Gameplay
Ancient Warfare 3 changes
Increased vertex limits
Maximum vertex limits have been increased for nearly all custom item types. For most items, the previous maximum is now the recommended limit. Staying within this recommendation is strongly advised to avoid performance issues.
Models exceeding the recommended limit are now accepted up to the new maximum, but display a performance warning in the Steam Workshop browser.
Warnings also appear in the item creator and when loading battles containing affected custom items.
| Custom item type | Recommended (old → new) | Maximum (old → new) | Increase |
|---|---|---|---|
| Melee Weapon | None → 2,000 | 2,000 → 4,000 | +100% |
| Ranged Weapon | None → 2,500 | 2,500 → 5,000 | +100% |
| Shield | None → 1,500 | 1,500 → 3,000 | +100% |
| Grenade | None → 1,000 | 1,000 → 2,000 | +100% |
| Throwing Weapon | None → 2,000 | 2,000 → 4,000 | +100% |
| Support Equipment | None → 1,000 | 1,000 → 2,000 | +100% |
| Helmet | None → 2,000 | 2,000 → 4,000 | +100% |
| Chest Plate | None → 2,000 | 2,000 → 4,000 | +100% |
| Arm Plate | None → 1,000 | 1,000 → 2,000 | +100% |
| Leg Plate | None → 1,000 | 1,000 → 2,000 | +100% |
| Face Equipment | None → 2,000 | 2,000 → 3,000 | +50% |
| Middle Equipment | None → 2,000 | 2,000 → 3,000 | +50% |
| Backpack | None → 2,000 | 2,000 → 4,000 | +100% |
| Armband | None → 1,000 | 1,000 → 2,000 | +100% |
| Gloves | None → 1,000 | 1,000 → 2,000 | +100% |
| Shoes | None → 1,000 | 1,000 → 2,000 | +100% |
| Body Clothing | None → 2,000 | 2,000 → 4,000 | +100% |
| Leg Clothing | None → 1,500 | 1,500 → 3,000 | +100% |
| Weapon Sight | None → 1,250 | 1,250 → 2,500 | +100% |
| Weapon Barrel | None → 1,000 | 1,000 → 2,000 | +100% |
| Weapon Grip | None → 1,000 | 1,000 → 2,000 | +100% |
| Weapon Modification | None → 1,000 | 1,000 → 2,000 | +100% |
| Weapon Bayonet | None → 1,000 | 1,000 → 2,000 | +100% |
| Tree | None → 3,000 | 3,000 → 6,000 | +100% |
| Bush | None → 1,500 | 1,500 → 3,000 | +100% |
| Rock | None → 1,500 | 1,500 → 3,000 | +100% |
| Object | 3,000 (unchanged) | 10,000 → 15,000 | +50% |
| Consumable Object | 750 (unchanged) | 1,500 → 3,000 | +100% |
| Effect Object | None | None | No change |
| Modular Object | 1,000 → 1,500 | 2,500 → 5,000 | +100% |
| Background Object | 5,000 (unchanged) | 10,000 → 20,000 | +100% |
| Physics Object | 1,000 (unchanged) | 2,500 → 5,000 | +100% |
| Ground Vehicle | 7,500 (unchanged) | 15,000 → 20,000 | +33.3% |
Extended drag-and-drop support for save files
Save files can now be moved by dragging them onto any folder shown in the path bar.
Steam Rich Presence
The Steam Friends list now displays the player’s current in-game activity.
Source
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