Full notes
Full Alastrius update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Gameplay
- Balance
changedGameplay Changes
changedWhen any enemy Fighter is destroyed it has a 40% chance of blowing up on the spot and a 60% chance of spawning a burning wreck that will spin out of control. This is to address feedback that it can be hard to tell when enemies are in their destroyed state.
changedThe Drone enemy will now always explode completely when destroyed.
Alastrius changes
changedGameplay Changes
changedWhen any enemy Fighter is destroyed it has a 40% chance of blowing up on the spot and a 60% chance of spawning a burning wreck that will spin out of control. This is to address feedback that it can be hard to tell when enemies are in their destroyed state.
changedThe Drone enemy will now always explode completely when destroyed.
Gameplay Changes
When any enemy Fighter is destroyed it has a 40% chance of blowing up on the spot and a 60% chance of spawning a burning wreck that will spin out of control. This is to address feedback that it can be hard to tell when enemies are in their destroyed state.
The Drone enemy will now always explode completely when destroyed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
