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- Acceptable Losses
Coffee and Ammo
For centuries, the better supplied side held the advantage on the field of battle. In Acceptable Losses, it is no different. Supplies affect your platoon every day. Low supply levels make offensive missions more difficu…
Announcement - Acceptable Losses
Holding the Line
In Acceptable Losses, two things stand between your men and open ground: Defenses Trench Condition Let either slip, and enemy pressure builds and recovery becomes harder. Defenses Defenses come in many forms, but the mo…
Announcement - Acceptable Losses
Your Soldiers' Health
The trench keeps your men out of sight from the enemy. It also confines them in wet, cold, and cramped conditions. Two dangers require your vigilance: Disease Trench Foot Disease Disease can increase due to missions and…
Announcement4 changesBalanceGameplay - Acceptable Losses
Behind Enemy Lines
Enemy Systems in Acceptable Losses are reflected in two variables that affect missions and appear in the nightly Intel Reports: Enemy Defenses Enemy Activity There is also one hidden variable that simulates the fog of w…
Announcement1 changeGameplay - Acceptable Losses
Much Needed Balance
This update brings more balance to Acceptable Losses, which was sorely needed. Before the update, missions felt a little too close to flipping a coin no matter the difficulty, as many have pointed out. Part of that was…
Announcement4 changesBalanceGameplay - Acceptable Losses
Are They Here Yet?
Reinforcements in Acceptable Losses are not guaranteed, nor do they arrive on a fixed schedule. Support depends on your current strength, recent arrivals, and the weather. When Are Reinforcements Considered? Reinforceme…
Announcement2 changesFixGameplay - Acceptable Losses
Cold Fronts on the Western Front
Weather in Acceptable Losses operates as a daily system that pressures multiple parts of the campaign at once. There are five states, from worst to best: Storm > Rain > Fog > Overcast > Clear Your first day always begin…
Announcement1 changeGameplay - Acceptable Losses
A Little HQ Clarity
This minor update includes feedback from those within Discord. There has been a push for more clarity on HQ's intentions. It isn't a major update bringing lots of new features, but it should add to the story a little mo…
Patch notes1 changeGameplay - Acceptable Losses
The War Pushes Back
This update deepens the simulation and sharpens the feedback. Enemy forces now recover and react over time, missions and events are more varied and can overlap, and outcomes clearly show their consequences. Weather, aud…
Event14 changesUI/audioServer - Acceptable Losses
Update 0.7.4 Bringing Features, Balance, and Overhauls
Acceptable Losses is getting a major update included in the Demo! This update carries with it some major features like custom names for soldiers, glossary and tooltips and messages for clarity, and ways to make you feel…
Announcement7 changesGameplayUI/audio - Acceptable Losses
Visual Update Now Live!
The latest update for Acceptable Losses is now live! This patch focuses on improving the game’s atmosphere and presentation: Overhauled table visuals Added 2 random props (more to come) that appear at night Map (not int…
Event8 changesFixGameplay






