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- Acatalepsy
Acatalepsy is 25% off!
After the release of Version 0.0.3, Acatalepsy is 25% off for the first week of August!
Patch notes - Acatalepsy
Acatalepsy Version 0.0.3 Release
Acatalepsy V0.0.3 - Main Branch Release I will be unable to make updates or fixes for a while after this release. Bugs are inevitable. For that reason, V0.0.3 is on the UNSTABLE BRANCH for now. V0.0.3 Has been pushed to…
Store41 changes6 numericFix - Acatalepsy
July 18, Hotfix
Now that I'm back from my week-long trip, I am back at it again, fixing bugs and working on new content for Acatalepsy. MULTIPLAYER / TASK BUGS Redid multiplayer logic behind the loading screen, hopefully fixing a bug c…
Patch notes7 changesFixUI/audio - Acatalepsy
July 9, Hotfix
GENERIC BUGS Fixed a room section on Level 1: "Event Space" not have a proper navmesh for the AI to navigate. Attempted to fix an instance of the level progression bugging out or soft-locking with 3 or more players in m…
Event4 changesFixServer - Acatalepsy
July 7, Hotfix
This update applies to all branches. BUGS Attempted to completely fix the bug causing items and tasks to sometimes spawn inside pillars or walls on Level 2: "Parking" Attempted another fix for a bug that caused tasks to…
Patch notes7 changesGameplayFix - Acatalepsy
July 5, Hotfix
Adjusted the networking logic for reading the number of tasks completed and for reporting the number of tasks completed to reduce inconsistencies between the server and the client. Adjusted the exit detector logic to im…
Announcement3 changesServerGameplay - Acatalepsy
July 3rd, Hotfix
Quick Multiplayer Hotfix. Fixed bug preventing clients from sprinting. No idea what caused this with the recent update; I just refined the networking code around sprinting, and the issue seems to be gone—apologies for m…
Patch notes2 changesFixServer - Acatalepsy
Level 0 Room Gap hotfix
Fixed a gap in one of the new room variants on Level 0.
Announcement1 changeFix - Acatalepsy
July 2nd, Unstable to Main Branch Transition + New Modifiers
Currently pushing all changes and updates that were on the unstable branch to the main branch. The unstable branch will be identical to the main branch for the time being. First, here's what's brand new on all branches…
Event28 changesGameplayStore - Acatalepsy
Acatalepsy 2026 Roadmap Draft Reveal
Listed below are my main goals for Acatalepsy in 2026. Everything is subject to change and can be moved around. This is what I believe I can accomplish within the given time, but again, everything is still subject to ch…
Patch notes2 changesUI/audioServer - Acatalepsy
July 1st - Room Update
THIS UPDATE IS LIVE ON THE UNSTABLE BRANCH LEVELS / MAP Added 3 new room variants to Level 0: "The Lobby" Added 2 new room variants to Level 1: "Event Space" Adjusted the lift room's ceiling on each level entrance to im…
Patch notes4 changesMaps - Acatalepsy
June 30, Unstable branch hotfix
Another attempt to fix a rare case of tasks not orienting to the wall properly if they spawn near each other. With the fix provided, it's still technically possible for a task to spawn floating, but it is now exceedingl…
Patch notes1 changeGameplay - Acatalepsy
June 29, Unstable Branch Patch
THIS UPDATE IS POSTED ON THE UNSTABLE BRANCH Testing out some changes in the unstable branch before fully committing to them in the main branch. Halved entity acceleration when the player is spotted. Made some additiona…
Patch notes2 changesGameplay - Acatalepsy
June 28, Unstable version hotfix
These changes were published to the "Unstable" branch. Attempted fix at the modifier wheel displaying permanence status incorrectly. Greatly decreased mouse smoothing
Patch notes1 changeGameplay - Acatalepsy
June 28, Multiplayer Hotfix + New Unstable Branch
ADDED THE UNSTABLE BRANCH This update was published only on the unstable branch. To access it, right-click Acatalepsy in your library, click on properties, then "Game Versions and Betas", then "Unstable". Due to a recen…
Patch notes11 changesGameplayServer - Acatalepsy
June 28, Hotfix
Fixed a few critical bugs in multiplayer after brief testing. Fixed the modifier wheel not showing modifiers on the client's widget. Fixed interlude music continuing to play into the next level on the client. When flipp…
Patch notes8 changesFixServer



