Update history
Latest Abyssal Dominion updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Abyssal Dominion
Finally the Playtest Update 0.1.0 is released
Hello my friends. I finally uploaded the build for patch 0.1.0 Because of medical reasons, i can't do much at the time. The update was scheduled for the last weekend. Progress is a bit slower now, but i will have more t…
Patch notes5 changesFixMaps - Abyssal Dominion
Coding Livestream :) Tell me what i should implement ! make sugggestions.
Tonight i will work on the visuals of he strategy-game i am solodeveloping :) Join me ! If you want to support me, add the game to your wishlist: Abyssal Dominion Sleep is overrated anyway ! To the game: Abyssal Dominio…
Announcement2 changesGameplayUI/audio - Abyssal Dominion
Playtest Update: v0.0.4 - New Map released, bugfixes and new loot
Patch Notes. New map: Desert at night: Added difficulty because you need to handle light as a new ressources. (There are units that produce light. You see it in the card-tooltext). New enemy: The Torchboy is a unit of t…
Patch notes13 changesMapsGameplay - Abyssal Dominion
Playtest Update: v0.0.3 - New Card available, Bug fixes and minor changes
Playtest is still regarded prepreprepreprealpha ^^ Patch Notes. New Unit/ Card : shadowsniper. Tier2 unit (building required), that shoots lazers. Dealing heavy damage. Lightens up an are. Therefore it is really squishi…
Patch notes8 changesGameplayBalance - Abyssal Dominion
Playtest Update: v0.0.2 - New Features + Bug Fixes! Sign up for Playtest now !
Finally the playtest is online :) Sign up if you are aware that i am in the pre-alpha state (so there are bugs and the features are limited) Patch Notes. New Unit/ Card : Starving pirate: Close-range combat unit with hi…
Patch notes2 changesGameplay - Abyssal Dominion
Get Ready for the Playtest :) (build already sent for reviewing)
Hello, on the weekend i sent a build of the game to valve, so they can review it. I hope you can playtest the game this week ;) If you want a key, just write it in the forum and i will contact you with a key. Best regar…
Announcement - Abyssal Dominion
Explaining how to progress in the game.
Hello my friends, made great progress lately :) The logic of the progress System is included. For explanation: While Abyssal Dominion is a RTS, you make progress like in an Action rpg. But instead of gearing up, you col…
Announcement1 changeGameplay - Abyssal Dominion
Faction/Deck manager is almost included, you will build your own faction !
Okay i am back and making progress. Something i really wanted to implement since coding this game is the Deck-Builder which serves as a tool to build your very own faction. Usually during matches, enemy units have chanc…
Announcement3 changesBalance - Abyssal Dominion
Resources are finally implemented!
Hello my friends :) I wish you a happy new year. At the moment i am working on the ressources. Every rts needs one. To be more specific: In Abyssal Dominion you choose a hero bound to one to three mana-ressources. Also…
Announcement2 changesGameplayBalance - Abyssal Dominion
Massive Battles and Hero-abilites.
Hello :) Next to the classic rts-game-mode i am planning these gammodes: Battlemode: May have similarities with Battles in Total war. But the focus is more on interactive abilites and yeah boss- battles. Who said an Rts…
Announcement1 changeGameplay - Abyssal Dominion
Merry Christmas to everyone
Hello my friends :) To everyone who already added Abyssal Dominion to their wishlist: Thank you so much ! really keeps me going. This post is mainly for wishing everyone a Merry Christmas ! Regarding the progress of the…
Announcement1 changeGameplay






